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post #1 of 10 (permalink) Old 01-21-08, 11:42 AM Thread Starter
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Default Tank Shock Close Combat?

Well, I played a game yesterday and had the opportunity to tank shock a unit in close combat. Those I play against are not big fans of this, (mainly because I can, and did, shoot those guys.) I was just wondering if this is a legal move. I have found nothing against it. I know that you can't shoot a squad in close combat, but last I checked Tank Shock isn't shooting.

For any that may be wondering I tend to line guys up in lines so when you assault me you have to assault with your guys in a nice line, and in the rare circumstance I might just have a spare Rhino lying around in the perfect spot to go through your guys but not mine. What we ended up doing was I Tank Shocked the guys they failed moral and the squad fell back ending their assault on my guys. I then shot the guys off the field.

Any responses on if this is allowed or not would be greatly appreciated.

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post #2 of 10 (permalink) Old 01-21-08, 02:29 PM
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Sounds like a good tactic... cant find anything against it.. just remeber you cant shock your own guys at any time so any time you TS you have to hit solely enemy units.



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post #3 of 10 (permalink) Old 01-21-08, 04:56 PM
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you cant do that for the same reason as you cant shoot at a unit in combat no sane general would let a tank run over a unit that is engaged with a unit of friendlys.


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post #4 of 10 (permalink) Old 01-21-08, 06:51 PM
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You cant do it.

Quite simple really. Once a unit is locked in combat the only moves it may make are pile in moves (P44)
In order to cause the unit to take a morale check you need to cause it to move a model out of the way. Which is of course something you cannot do because the unit is locked in CC & can only move via pile in.

May is not must.

If in doubt always choose the lesser of two weevils


just freaking do it ok?
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post #5 of 10 (permalink) Old 01-21-08, 10:39 PM
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Well Tank Shock rules say they MUST move.. now just because the rules say they cant move doesnot make tank shock an illegal option at this point. So now you have 2 diffrent rules with contradictory statements... how do you resolve this? There are several outcomes I can think of.

A) Enemy units move out of the way per TS rules and attempt to keep at least one model engaged to keep the unit still locked in combat.

B) Enemy units move out of the way and everyone becomes dissengaged from combat.. Both units should make a consolidation move as combat ended.

C) Enemy units are crushed as for one they cant move out of the way of the tank crashing through them or because as they were running from the tank they were killed by the other unit.

I would say dice off, make a house rule, or just aggree with your opponent on what happens prior to the game.



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post #6 of 10 (permalink) Old 01-21-08, 11:07 PM
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I agree with Bishop120, it is the most logical thing to do as there is nothing saying you cannot while there is nothing saying you can

thats GW for ya



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post #7 of 10 (permalink) Old 01-22-08, 02:02 AM
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close combat-- both sides are engaged in melee. they swirl about in the area. that is why line of site is blocked up to tallest size of model in combat. can't target enemy unit. can't even put a blast marker on models of enemy unit engaged although a placed nearby template can drift over the close combat. cannot tank shock engaged enemy models for same reasons.

guess you could make up some prepostorous reason like lots of people do in these forums to circumvent rules and common sense but you would not be allowed to do it in a real tourney. falls under "house rules" I would say.
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post #8 of 10 (permalink) Old 01-22-08, 05:49 AM
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Sorry to take it a bit off-topic, but I'm wondering, everytime I ask about Tank Shock around my local shop, everyone basicaly laughs. Whats the point of using it?
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post #9 of 10 (permalink) Old 01-22-08, 09:02 AM
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Quote:
Originally Posted by Sycoa View Post
Sorry to take it a bit off-topic, but I'm wondering, everytime I ask about Tank Shock around my local shop, everyone basicaly laughs. Whats the point of using it?
You can break units with it. Entire space marine squads for example. Or broadsides. Any unit that is not fearless & you can drive over with a Tank.

May is not must.

If in doubt always choose the lesser of two weevils


just freaking do it ok?
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post #10 of 10 (permalink) Old 01-22-08, 05:03 PM
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opp fails ldrshp and just moves out of the way enuff to let you by (could favor opp if it forces him into terrain or other situation)
opp passes ldrshp and either moves out of way (usually) or picks 1 model to make that 1 and only 1 attk at it. he'll need a 4 or 6 to hit it(depending on how far it has moved) and need a high str attk. so 99% of time he will just move out of the way anyway.
not worth it.

However,the battlewagon appears to have it's own tank shock rules and looks to be very worth doing it.
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