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post #1 of 43 (permalink) Old 01-17-07, 11:15 AM Thread Starter
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Default Combat Squads

Well, with rumors circulating about the combat squads rule that may or may not be in the DA codex, I figured, why not talk about it a bit in speciffic.

For a start, just what the heck is the combat squad rule supposed to mean?

Well, the one thing everyone seems to agree on is that squads of 10 will be able to split inot 2 5-man combat squads.

What else?
Anyone have any ideas/rumors/opinion on what this should mean?

Will we gtet to double up on special/heavy weapons? Will we be limited to only special or heavy in 5 man squads?

Will we be stuck with 5 or 10 man squads only, or will we still get to make regular squads?

I heard that they;ll be limited to 1 special in 5 man and only get a heavy option oin 10 man squads. If that happens to be true, it'll really mess with the popular las/plas mini-squad. A lot of people would have to adjust their tactics

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post #2 of 43 (permalink) Old 01-17-07, 11:24 AM
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well it all stem's from 2nd edition when you could split a 10 man squad into two combat squads. The heavy weapon could then cover the guys moving forward to get there meltagun/flamer into range. It seems like the DA books going to be how marines should have been. with rhino's supposedly cheaper and drop pods more expensive.

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post #3 of 43 (permalink) Old 01-18-07, 01:05 AM
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I big problem with the combat squad ability is the rumor says they must stay in a 10-man squad to gain heavy weapons, which annihilates the use for doing it. They would really only be good to split for fodder or hold assault away from the other half.

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post #4 of 43 (permalink) Old 01-18-07, 01:43 AM Thread Starter
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Would both halves be consideres scoring units, or would they all have to be together to score? That's an important consideration too.

And yeah, if you have to go to 10 men to get the heavy weapon, that would most certainly suck.

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post #5 of 43 (permalink) Old 01-18-07, 05:33 AM
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From every source I've seen so far, it seems to work thus:

You need to purchase x marines to get a special.

You need to purchase 10 marines to get a Heavy Weapon.

Once you have purchased these, they may be split into groups of five.

You need ten marines to get the Heavy, but they don't have to stay as ten marines thereafter.

Of course, the atual rule probably looks nothing like what anyone thinks.
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post #6 of 43 (permalink) Old 01-18-07, 05:41 PM
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Everything I have heard points to that as well. And I already know a few players around town that are bitching like nobody's business about it. Course, the rest of us don't mind at all lol.

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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post #7 of 43 (permalink) Old 01-19-07, 12:07 AM Thread Starter
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I;m guessing 6 man las/plas will be replaced with either 5 man plas gun (or maybe melta), or 10 man las/plas/fist, putting the PF sarge in charge of the olter boys.

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post #8 of 43 (permalink) Old 01-20-07, 07:57 AM
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This will cause issues with mech marine armies but I like it for my marine list. I hate the 6 man las/plas setup, it's been done to death and I personally think its less effective than people would like to think (yes, i'm crazy for even suggesting it I know). Unfortunatly, I agree that this will probably just lead to 5 man las + 5 man plas or melta and pf sarge. Replace one cookie cutter list with another.

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post #9 of 43 (permalink) Old 01-20-07, 08:29 AM
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Well, that's just stupid...

for only 30pts more you can get two 6-man Tac squads with one heavy weapon/one assault weapon each. Be buggered if I'm gonna split a 10-man squad (which is basically a waste anyway) in half.

Nope. 6-man squads it is...

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post #10 of 43 (permalink) Old 01-20-07, 10:38 AM
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Quote:
Welll, that's just stupid...

for only 30pts more you can get two 6-man Tac squads with one heavy weapon/one assault weapon each. Be buggered if I'm gonna split a 10-man squad (which is basically a waste anyway) in half.
True the six man Las/Plas Is still cheaper and more efficient, especially for us BA's players with Vet Sgts!
Apparently with the DA codex the split squads still need to be taken under 5 models COMBINED to become non-scoring so this method potentially enbables you to bulk out your troop section to the tune of 12! scoring units
Could have that cheap rhino with the five man Fist/Melta while the Las squad sits back and blasts away.

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