Join Date: Apr 2015
Location: Newcastle Upon Tyne
If you're after deep striking / mobile heavy bolters, might I suggest land speeders?
3 of them with dual heavy bolters kick out 18 shots at full BS for a smidge more than 4 HBs (for 12 snap shots) in a 5 man podded dev squad. Only downside being they're in on turn 2, but why not just start them on the board?
It's my go too build for dealing with thunderwolf spam at the moment, not to mention wulfen (AP 4 darlings!)
Side note:- If possible, avoid squadroning them.