Flickering fires and deny the witch - Wargaming Forum and Wargamer Forums
40k Rules Discussion Post any Warhammer 40k rules queries and discussions here.

 
LinkBack Thread Tools Display Modes
post #1 of 10 (permalink) Old 05-30-14, 01:24 AM Thread Starter
Senior Member
 
dragonkingofthestars's Avatar
dragonkingofthestars's Flag is: USA
 
Join Date: May 2010
Location: Bandon Oregon
Posts: 1,101
Reputation: 7
Default Flickering fires and deny the witch

Flickering fires has a variable effect based on how many warp charges you spent to cast it, this is capped at three so you can throw 12d6 shots at something (thankfully)

but how does this interact with deny the witch?

example: my unit of horrors casts Flickering fires and I Expend four warp charges from my warp pool. I get four four ups so the spell is cast at the capped level of three (so four d6 shots).

my opponent Denys the witch and gets two 6s.

do i know cast flickering fire at the three warp charge level or the two warp charge level? my hunch would be the two charge level, but I'm sure.

bonus question: are the horrors now able to run in the shooting phase?

note: if you see me giving tactical advice: just assume i have a internet tab open to 1d4 chan and I'm summarizing off of that.

Avatar done by Bulhakov
dragonkingofthestars is offline  
Sponsored Links
Advertisement
 
post #2 of 10 (permalink) Old 05-30-14, 01:46 AM
ZOMGZOR CUSTOM USER TITLE
 
scscofield's Avatar
scscofield's Flag is: USA
 
Join Date: May 2011
Location: Finger Lakes Region of NY
Posts: 6,195
Reputation: 56
Default

To deny you have to nullify all successful rolls. If they have 2 success you need to deny both. If they have 20 success, you need to deny 20 rolls.

http://i.imgur.com/aPfHUHy.gif?1




scscofield is offline  
post #3 of 10 (permalink) Old 05-30-14, 03:38 AM
Senior Moderator
 
DeathKlokk's Avatar
DeathKlokk's Flag is: USA
 
Join Date: Jun 2008
Location: Nashville, TN
Posts: 5,719
Reputation: 20
Default

I'd say you nominate which level you're going for and that's your target to succeed and their target to Deny.

Strange, but not a Stranger.
DeathKlokk is offline  
 
post #4 of 10 (permalink) Old 05-30-14, 04:06 AM
ZOMGZOR CUSTOM USER TITLE
 
scscofield's Avatar
scscofield's Flag is: USA
 
Join Date: May 2011
Location: Finger Lakes Region of NY
Posts: 6,195
Reputation: 56
Default

Deny requirements are directly tied to success (+4) results though. If they roll 6 dice to cast and get 3 (+4) results to deny you have to nullify those 3 sucesses. If they got 4 sucesses you would need to deny 4 times. Ect. Ect. Deny is deny all successes or the power goes off.


The better question here is if you declare the full power at temp but only get a lesser success is that a failed cast or just a cast at lower power.

http://i.imgur.com/aPfHUHy.gif?1




scscofield is offline  
post #5 of 10 (permalink) Old 05-30-14, 06:57 AM
Senior Member
 
neferhet's Avatar
neferhet's Flag is: Italy
 
Join Date: Oct 2012
Location: Over the rainbow
Posts: 3,694
Reputation: 57
Default

Quote:
Originally Posted by dragonkingofthestars View Post
do i know cast flickering fire at the three warp charge level or the two warp charge level? my hunch would be the two charge level, but I'm sure.

bonus question: are the horrors now able to run in the shooting phase?
You dispell if you have enough "success dice" (that is equal or superior to success dice at castin). so if you cast the 3rd level flcikering fire and score 4 success dice, then your opponent needs at least 4 success dispell dice to nullify it.

Plus, you can run in shooting phase as any psyker can now shoot with his weapon.

The Legion of Perfects Project

Quote:
Originally Posted by Lux View Post
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette
neferhet is offline  
post #6 of 10 (permalink) Old 05-30-14, 10:27 AM
Senior Member
 
Xabre's Avatar
Xabre's Flag is: USA
 
Join Date: Dec 2006
Posts: 2,848
Reputation: 72
Default

I could have sworn that I read that Deny the Witch only needs enough successes to nullify enough of their successes to fail. In other Words, if I cast a WC3 spell, and get three successes, and you Deny 1, I no longer have the three successes I need....

Xabre is offline  
post #7 of 10 (permalink) Old 05-30-14, 12:35 PM
Senior Member
 
Ravner298's Avatar
Ravner298's Flag is: USA
 
Join Date: Jun 2011
Location: United States
Posts: 1,087
Reputation: 1
Default Flickering fires and deny the witch

Quote:
Originally Posted by Xabre View Post
I could have sworn that I read that Deny the Witch only needs enough successes to nullify enough of their successes to fail. In other Words, if I cast a WC3 spell, and get three successes, and you Deny 1, I no longer have the three successes I need....

Page 25, "you need to nullify all of the warp charge points that were successfully harnessed by the psyker when he passed his psychic test"
Ravner298 is offline  
post #8 of 10 (permalink) Old 05-30-14, 12:36 PM
Senior Member
 
neferhet's Avatar
neferhet's Flag is: Italy
 
Join Date: Oct 2012
Location: Over the rainbow
Posts: 3,694
Reputation: 57
Default

Quote:
Originally Posted by Xabre View Post
I could have sworn that I read that Deny the Witch only needs enough successes to nullify enough of their successes to fail. In other Words, if I cast a WC3 spell, and get three successes, and you Deny 1, I no longer have the three successes I need....
that would be pretty drastic. i can't point you to the page (at work right now) but i can tell you that's not the way it works
EDIT: ninjaed

The Legion of Perfects Project

Quote:
Originally Posted by Lux View Post
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette
neferhet is offline  
post #9 of 10 (permalink) Old 05-31-14, 03:50 PM
Tzeentch laughs at likely
 
Dave T Hobbit's Avatar
Dave T Hobbit's Flag is: Europe
 
Join Date: Dec 2009
Location: Inside my Head, Bristol, UK
Posts: 8,556
Reputation: 44
Default

My reading of GW's intent is that you can throw more Warp charges than you need for a probably success to increase the chance it isn't dispelled. Tactics and shit.
Dave T Hobbit is offline  
post #10 of 10 (permalink) Old 05-31-14, 04:08 PM
Senior Member
 
psactionman's Avatar
psactionman's Flag is: USA
 
Join Date: Jul 2012
Location: Utah, USA
Posts: 287
Reputation: 8
Default

Quote:
Originally Posted by scscofield View Post
Deny requirements are directly tied to success (+4) results though. If they roll 6 dice to cast and get 3 (+4) results to deny you have to nullify those 3 sucesses. If they got 4 sucesses you would need to deny 4 times. Ect. Ect. Deny is deny all successes or the power goes off.


The better question here is if you declare the full power at temp but only get a lesser success is that a failed cast or just a cast at lower power.
I think Deathklok still has a point. You say you are firing the 2 Warp Charge version, roll 4 dice, get 3 successes. You still only pull off the level 2 version, but I still need 3 6s to deny.
psactionman is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Rules Discussion

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome