Jet packs and Dominate psychic power
The dominate power is a maldiction that requires a target enemy unit to pass a leadership check if it wants to move, shoot,run or charge. the underlined bit is the important one i think.
jet packs allow the user to make a 2d6 thrust move in the assault phase rather then chargieng.
so, how does these two interact with each other? i'm thinking that since it says move, a thrust move does count, but i'm not 100% sure
note: if you see me giving tactical advice: just assume i have a internet tab open to 1d4 chan and I'm summarizing off of that.
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