As for why to bother giving it a statline, if you look back at the section that I use for RAI (this is where this is starting to near towards), which is that maybe Phil wanted it to be functionally +2 attacks on a chaos lord or other marine model, but not be so intense on a demon prince. So, he wrote it so they just make two attacks at strength 4 to make sure marines got the +2 while not demon princes.
And, it dictates a start position. The other question I pose is.... if not the weapon the bearer wields, what weapon do you use for the attacks the combat familiar makes? The base one, so the attacks are now made with a close combat weapon? In that case, we now have a model using two different melee weapons at the same time, mixing and matching, and he may not even have a ccw to use in the first place (huron).
Edit: It's also worth noting that this post should have probably been called "thoughts on the combat familiar" because this is in an in depth and detailed look at what happens when a model makes attacks vs the wording on the familiar itself. Looking at things simply or at face value isn't really the objective here. It's also not as if having to research something in detail means that it's not correct, it just means it's not readily apparent.
Last edited by koolkruse; 01-29-14 at 06:15 PM.