First off thanks!
Ok so I would have to go with the following loadout to get my +1A for two weapons (Base of 3A +1A for 4A):
Autarch: Swooping Hawk wings, Mandiblasters, Pistol, Shard of Anaris (replace cc weapon), Mantle of the Laughing God = Total points 175
So H.O.W will give me one auto hit at I10 which the BRB says "unmodified strength," (if I remember correctly) but it doesn't say it cant be modified in other ways, in my case wouldn't the special rules of Rending and Vauls work transfer?
So, Mandiblasters I gain another auto hit at I10... completely unmodified? (Does it specific this in the Codex, I'm at work and don't have it in front of me).
Now I have the following conclusions on an assault move in which I use my jump pack:
2 Auto hits at I10 one is unmodified (Mandiblasters), while the other (H.O.W) gains Rending and Vauls Work (from Shard).
This leaves me with 5A (base 4A + 1A for charge) all with the benefits of Shard which will is I6, with 5S, wound on 2+ because of Fleshbane, and rolls of 6 cause an instant wound at ap2 because or Rending, and any unsaved wounds cause instant death?
***Also, does taking the fusion gun replace the pistol or do I still keep the pistol and get another gun as well?
Thanks, I understand that the jetbike is awesome here vs. wings, but I don't have a model for it and I want to see how this loadout works (friendly game). I plan on DS it close to, or in, cover and with Battle Focus, Fleet, and Jump Pack, I will hop out of cover turn two and smash something in his DP Zone. I think doing this would be fun lol.