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post #21 of 1113 (permalink) Old 08-03-10, 06:01 PM
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When I first saw the title, all I could think of was "How much wood would a Space Marine chuck if....", well you get the point.

Here are a few I've been wondering about:

- Since bolters and bolt pistols use the same 'caliber' of bolt as ammunition, is it fair to assume then that the magazines are interchangeable?

- How much ammunition does a heavy bolter's backpack contain? Given the firing rate, how quickly would a Devastator Marine deplete his load? Where is the power supply for the SM's armor: underneath the backpack?

- I seem to recall from Rogue Trader that a Space Marine's power supply also housed stabilizing jets. How effective are they? Can they be used to jump to higher, or survive a fall from a greater height?

- What is the real deal with teleporters? The rulebook states that only Terminators can use teleporters, but many of the BL books (Fallen Angels and Warriors of Ultramar to name a few) describe regular Tactical Marines getting teleported. /confuzled
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post #22 of 1113 (permalink) Old 08-03-10, 07:30 PM
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I'll give some of these a stab

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Originally Posted by Turkeyspit View Post
- Since bolters and bolt pistols use the same 'caliber' of bolt as ammunition, is it fair to assume then that the magazines are interchangeable?
There are different "marks" of bolters and bolt pistols. I would imagine that the magazine from an astartes bolter would not fit into the handle of Gaunt's compact bolt pistol.

In general bolters are only carried by astartes because of weight and recoil. Although I'm not certain I'd say that apart from maybe the ammunition a "human" bolt pistol is nearly completely different to an astartes bolter and maybe even an astartes bolt pistol.

So to sum up Astartes gear probably not interchangeable with human but probably interchangeable with other astartes gear. And the same goes for guard issue gear.

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- How much ammunition does a heavy bolter's backpack contain? Given the firing rate, how quickly would a Devastator Marine deplete his load?
No idea, the size of bolt rounds and space marine dimensions vary from source to source so I couldn't even hazard a guess by "mathing" out the volume of the ammo bandolier on a devastators back. I would say it would be completely unrealistic though.

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-Where is the power supply for the SM's armor: underneath the backpack?
The power supply IS the back pack its called a "power plant" or something....

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- I seem to recall from Rogue Trader that a Space Marine's power supply also housed stabilizing jets. How effective are they? Can they be used to jump to higher, or survive a fall from a greater height?
I remember that one too, vaguely. I think it was a throwaway comment. Space marine back packs are not jump packs, it wouldn't be the first time a writer got excited.

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- What is the real deal with teleporters? The rulebook states that only Terminators can use teleporters, but many of the BL books (Fallen Angels and Warriors of Ultramar to name a few) describe regular Tactical Marines getting teleported. /confuzled
In game terms I think that rule is there to prevent mass teleportion and make SM's overpowered. In fluff terms any SM can do it and I have a nagging feeling that humans can too but can't remember whether I read that or dreamt it up.

Hope this helps.
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post #23 of 1113 (permalink) Old 08-03-10, 08:10 PM
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The power supply IS the back pack its called a "power plant" or something.....
Just to make sure I was clear, I meant where is the power plant for an Astartes who is wearing the ammo-backpack of a heavy bolter? Is it built into the ammo-backpack?
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post #24 of 1113 (permalink) Old 08-03-10, 08:17 PM
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Just to make sure I was clear, I meant where is the power plant for an Astartes who is wearing the ammo-backpack of a heavy bolter? Is it built into the ammo-backpack?
I believe so, that's why it's so large to include the ammo hoppers as well as the power plant.
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post #25 of 1113 (permalink) Old 08-03-10, 08:17 PM
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Quote:
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Just to make sure I was clear, I meant where is the power plant for an Astartes who is wearing the ammo-backpack of a heavy bolter? Is it built into the ammo-backpack?
Ahh I see.

http://www.games-workshop.com/gws/co...uestid=2601892

The pictures here show that the ammo backpack seems to be slightly different from a regular back pack, but yeah it does seem to be built in to the power plant.

EDIT Insert cheesy fast and the furious quote. "Damn that guys fast!!" I agree with the Baron.
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post #26 of 1113 (permalink) Old 08-03-10, 09:07 PM
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I have a new one: What ever happened to the Knight, a one-man version of a Titan? Sounds like a lot of fun to have an "exo-skeleton" capable of carrying one Titan weapon.
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post #27 of 1113 (permalink) Old 08-04-10, 12:39 AM Thread Starter
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I'm sorry for posting this before but I didn't get an answer (the over 9000 didn't count )

How long does it take for a man to become a space marine? This means from selection all the way until fully-fledged and ready for battle!

How long do techmarines have to train on mars?

Thanks.


+MAY THE DARK GODS BLESS YOU WITH MANY TENTACLES+
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post #28 of 1113 (permalink) Old 08-04-10, 01:21 AM
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I have a new one: What ever happened to the Knight, a one-man version of a Titan? Sounds like a lot of fun to have an "exo-skeleton" capable of carrying one Titan weapon.
Well they might not feature heavily in 40k fiction, just as with the rest of the Mechanicus' forces, I imagine they're still around on certain Forge Worlds as defensive forces. With the mighty Titan Legions and the other diverse Imperial Organisations they don't really fulfil a role that can't be covered by something else to risk sending them to fight in off world campaigns.
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I'm sorry for posting this before but I didn't get an answer (the over 9000 didn't count )

How long does it take for a man to become a space marine? This means from selection all the way until fully-fledged and ready for battle!

How long do techmarines have to train on mars?

Thanks.
It really depends on the Chapter, some like the Ultramarines start their aspirants off at training camps at around age 6-7 but the successful ones won't start to receive their implants until about age 12-13.

They of course won't be full Scouts until about age 18-19 at which time they'll usually stay in the Scout Auxillia for at least 4 years but it could be as much as 20-25 years depending again on the Chapter.

So if I give you a min/max style thing would that help?

The minimum time from aspirant to battle brother would be about 8 years (if we have a 14 year old aspirant, and he's only a Scout from 18-22).

The maximum, again in general, could be about 37 years (if we go with a 6 year old aspirant, and he's a Scout for 25 years).

8-37 years is a nice range, but it's extremely difficult to narrow down further as it varies so wildly because of an individual's suitability or a Chapter's predilection etc.

Note: And of course some Scouts never become Battle Brothers, but that very rare.


Phew- it's hard work being a fluff 'go to guy'.
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post #29 of 1113 (permalink) Old 08-04-10, 02:28 AM
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In the DOW2 game, there is a quote of something to the effect of 'souls in the warp are currency' (during one of the parts with Eliphas if i remember correctly). This got me to thinking, What happened to the souls of the slain Primarchs? Is the soul of Ferrus Manus floating around in the warp somewhere, for instance?
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post #30 of 1113 (permalink) Old 08-04-10, 03:33 AM
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Power armor is exactly that. It's a powered suit of armor. Medeival knights were the tanks of their day, but you could take them down with a good lance to their neck. Un-horse them, then hit them heavily enough with hammers to dent the armor, and, well, they're out of the battle, if not dead.

Space Marine power armor is composed of ceramite and plasteel. Games Workshop's own made up variants of ceramic alloy and plastic alloy. An alloy is any combination of a metal and a non-metal. The theory behind ceramite and plasteel being, I think, that ceramic armor plates are known to be some of the toughest s*** around today, and some secret steel alloys are even tougher. Add to that, plastics are so ubiquitous, the STCs produced in the 20-30k era probably included a dozen different ways to accquire plastic's ingredients, make plastic, recycle plastic and re-enforce steel with plastic.

Erego, you have ceramite and plasteel. To give this some perspective. Look up dragonscale armor. It's a relatively new armor invention (don't confuse with dragon skin, this is spider-web protein spun into a silk-like fabric, which, in thicker layers, makes for excellent bullet-stoppage). Dragon scale is half-inch thick ceramic disks, overlaid in a scale-mail fashion of armored vest, with kevlar backing. (edit: Supposedly,) the dragonscale has been tested against abrams (edit: tank) cannons, and the cannonshell (edit: is alleged to have) stopped without penetrating the kevlar. I think it would still pulverize your innards, but, I don't know what happened to their ballistics-gel dummy, when they did this test, aside from I think it flew backwards several dozen yards.

Now, in 40k, space marines wear an armor suit of plate mail composed of inch-thick layers of ceramite, so imagine dragon scale, but harder, or perhaps as an alloy, it has some bend to it, so it doesn't shatter. I don't know. Underneath this outer layer of inch thick ceramite is usually a thin layer of plasteel, to re-enforce (though in some variants, I've read the plasteel is between half-inch layers of ceramite) the ceramite.

Beneath the outer layer of armor plating, a space marine has an entire suit of fiber bundles and flak-resistant fabric, along with several black-carapace interface points, which allow the space marine to feel what the armor feels (heat, cold, bullets and lasgun impacts), he can assess where the damage is hitting hardest, and turn his body so less damaged armor takes the brunt of the force. Space marine shoulder pads are also huge. They spread like a shield on either side of the marine, and I remember reading they are twice as thick as the rest of his armor, so... two or two and a half inches of armor plating over fiber bundles over kevlar over black carapace. The black carapace, while being a nerve-system relay for the armor, also functions as an inner armor suit, as even without the power armor, the black carapace protects him from simple knife and small arms fire, to some extent.

Space marine power armor can shrug off all but the heaviest weaponsfire, but does not make them invincible. It just makes them damn hard to kill. Don't get me started on terminator armor.

Edit: Replied before realizing how long ago that post was. Hope it was a helpful explanation though.

Edit2: Souls of slain primarchs are probably just like those of the ascendant primarchs. Living the life of a daemon prince in their respective pantheon (except that, well, each chaos god looks poorly on the concept of worshipping all four, and tends to try to rip a portion of your soul for themselves, but I'm sure for primarchs, the four would make exception and grant them... boons).
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Last edited by Belthazor Aurellius; 08-04-10 at 01:47 PM.
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