nanotech and 40k - Page 2 - Wargaming Forum and Wargamer Forums
40k Fluff Discuss GW background material here. All those bits in the Codex that aren't stat blocks or special rules. Post your custom character/chapter/army background in our Homebrew Fluff subforum!

Reply
 
LinkBack Thread Tools Display Modes
post #11 of 19 (permalink) Old 02-12-10, 07:13 PM
Senior Member
 
LordLucan's Avatar
 
Join Date: Dec 2009
Posts: 218
Reputation: 1
Default

Quote:
Originally Posted by GabrialSagan View Post
digital weapons are just compact versions of devices.

To clarify- nanotechnology as I am meaning it is the technology of building microscopic machines that can work in concert to manipulate matter on a molecular or even atomic scale. building something (or taking it apart) atom by atom. Sending tiny attack drones to target and destroy cancer cells, ect.
It is speculated that Necron living metal works partially due to some sort of nano technology. Tyranids also utilise biological nano technology, and always have in the fluff.

http://www.bookstogonow.com/stonemindsfolly.html


Will the Stone Mind save humanity, or destroy it? Find out in my new short story at books to go now!
LordLucan is offline  
Sponsored Links
Advertisement
 
post #12 of 19 (permalink) Old 02-13-10, 01:18 AM Thread Starter
Senior Member
GabrialSagan's Flag is: USA
 
Join Date: Sep 2009
Posts: 470
Reputation: 3
Default

OK. Everyone again missed the question I asked. I did not ask: find examples of nanotech in 40k I asked. "If 40k was being written today for the first time what role would nanotechnology play in the Imperium?"
GabrialSagan is offline  
post #13 of 19 (permalink) Old 02-13-10, 01:32 AM
Senior Member
 
K3k3000's Avatar
 
Join Date: Dec 2009
Posts: 328
Reputation: 1
Default

Quote:
Originally Posted by GabrialSagan View Post
OK. Everyone again missed the question I asked. I did not ask: find examples of nanotech in 40k I asked. "If 40k was being written today for the first time what role would nanotechnology play in the Imperium?"
If 40K was written today for the first time, I'd imagine nanotechnology would play the same role in the Imperium as it currently does.

Or it'd just be used the same way all sci-fi settings use it. Magical cures. Cybernetic implants. Crazy haircuts.
K3k3000 is offline  
 
post #14 of 19 (permalink) Old 02-13-10, 01:54 PM
Senior Member
 
Malus Darkblade's Avatar
Malus Darkblade's Flag is: Kuwait
 
Join Date: Jan 2010
Posts: 2,332
Reputation: 8
Default

Quote:
Originally Posted by GabrialSagan View Post
OK. Everyone again missed the question I asked. I did not ask: find examples of nanotech in 40k I asked. "If 40k was being written today for the first time what role would nanotechnology play in the Imperium?"
I think it's because it's the oddest or most weirdly phrased question I've seen yet on these forums.
Malus Darkblade is offline  
post #15 of 19 (permalink) Old 02-13-10, 04:56 PM
Senior Member
 
piemaster's Avatar
piemaster's Flag is: United Kingdom
 
Join Date: Oct 2009
Location: Stirling, Scotland
Posts: 1,040
Reputation: 2
Default

Quote:
Originally Posted by GabrialSagan View Post
OK. Everyone again missed the question I asked. I did not ask: find examples of nanotech in 40k I asked. "If 40k was being written today for the first time what role would nanotechnology play in the Imperium?"
I did say this earlier...
Quote:
Originally Posted by piemaster View Post
Nano tech could have make a nice difference to Tallarn, only killing humans, and not turning it into a desert.
Nanotech prob already exists in the 41st millenium right. We don't hear about it because it didn't exist in the '80s. Right. If 40K was written now there would probably be a bucket load of examples but they wouldn't be very worthwhile writing home about as currently we use nanotech in medicine and in clearing up oil spillages. So copy and paste this into the 'new improved' version of 40K.

You could use nano technology in war but since we don't in our time yet we can't imagine what horrors it would be likened to. I guess you could liken nano weaponry to the tyranid living ammunition whereby it continually burrows into you, killing you. Or eating away at the floor/roof/pressure suits/etc.
piemaster is offline  
post #16 of 19 (permalink) Old 02-14-10, 03:56 PM
Junior Member
 
Nurglizer's Avatar
 
Join Date: Feb 2010
Posts: 21
Reputation: 1
Nanotech in 40k

If you like Sci-Fi and nanotech, you have to read "The Diamond Age" by Neal Stephenson.

The scariest thing about nanotech, in my opinion, would be massive swarms of nearly invisible, self-replicating dust consuming all forms of carbon. It would be an all-consuming, unstoppable cloud unleashed on a world to strip it of all life. When all the carbon was consumed, the clouds would just run out of energy (unless they were photosynthetic, which would be a bad idea) and stop working, leaving a pristine, habitable planet completely devoid of life.

Unfortunately for 40k fans, this would be such an ultimate weapon, especially if the clouds could discern DNA or some identifying charachteristics of targets, that all other forms of combat would be rendered completely useless-- except against Chaos Daemons of course! Sort of like the ultimate Destroyer Plague-- Nurgle wins!

In terms of 40k, I think that nanotechnology makes the whole use of close combat weapons make a lot more sense. Today, you cant just use a sword against a tank, but with nanovibrating (I made that word up), powered weapons you could cut through anything.
Nurglizer is offline  
post #17 of 19 (permalink) Old 02-14-10, 05:52 PM
Junior Member
 
Join Date: Feb 2010
Posts: 3
Reputation: 1
Default

I think the weapon described above (the so-called "gray goo scenario") aptly describes the Life Eater Virus weapon used to commit exterminatus. It's worth pointing out that Life Eater, despite its appellation, has virtually no traits that are consistent with an actual virus, but several traits consistent with a nanoweapon that could be thought of as "virus-like" in its virulence, adaptability, and self-replicating functions.

Limitations to nanotech that can explain its rather subdued use in 40k are difficulties in distributed intelligence and signal processing, power density, and heat exchange. Some of these limitations are pretty fundamental, which is why Diamond Age-type devices don't show up in "hard" sci-fi as much as they used to. Not that 40k is within shouting distance of "hard." Some of the limitations in question are discussed here.
Agathodaemon is offline  
post #18 of 19 (permalink) Old 02-14-10, 07:08 PM
Junior Member
 
Nurglizer's Avatar
 
Join Date: Feb 2010
Posts: 21
Reputation: 1
Good points, but...

I still like the Grey Goo and Close Combat Weapon ideas. Grey goo is definitely fanciful, but if the nanites are made of carbon, and they get energy from breaking down carbon (though now that seems unlikely because of the huge energy requirements to make complex carbon bonds) it could be possible. The CCW gets all the power it needs from the back pack power plant. Nanocontrollers could also make ammunition 'smart' or more devastating. Basically, other than the Grey Goo, which may or may not be possible (but is a cool idea) nanotechnology could just make the weapons or ammunition just a little bit better.
Nurglizer is offline  
post #19 of 19 (permalink) Old 02-14-10, 07:28 PM
Member
 
Mastermime's Avatar
Mastermime's Flag is: Scotland
 
Join Date: Mar 2009
Location: Worksop, England
Posts: 73
Reputation: 1
Default

Who needs nano bombs when you have Exterminatus? I imagine if Nano Technology was being introduced into a REDUX of 40K it would probably be used in the Standard Template Construct Devices. Huge metal tanks flooded with Nanobots who then make your tanks, buildings etc. Or as special Bolter Ammo, or perhaps as alternate way of creating Marines; micro cybernetic rebuilding instead of genetic manipulation.

However, if Nanotech were to exist in this Redux I would imagine it would belong to the Tau, they seem the most suited to that kind of tech.

But I believe Nano Tech exists in 40k already in the form of the Techno Organic Virus that created the Obliterator Cults.
Mastermime is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Fluff

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome