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post #1 of 8 (permalink) Old 09-07-14, 11:58 PM Thread Starter
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Default Hive Cities

So I'm rewriting my armies fluff, since it's been a year.

I've been wondering how do hive cities arise, is it a purely do to population, do you need some pre-existing knowledge to go from a city, lets say the size of Phoenix, to a hive city. Do you need a special material, or can it be made out of any 40k material that a 'civilized' world would have and how long would it take for a city to turn into a hive city. I know the main hindrance in tall buildings is material and structure.

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post #2 of 8 (permalink) Old 09-08-14, 12:06 AM
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Hives seem to be a STC that's used on planets that aren't completely suitable for human life. I'm guess they're built full size from the start and left to fill up.
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post #3 of 8 (permalink) Old 09-08-14, 12:19 AM Thread Starter
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Hives seem to be a STC that's used on planets that aren't completely suitable for human life. I'm guess they're built full size from the start and left to fill up.
If they are 'deployed' then when and what if the population never really got off the 'ground'. How long would a barely populated hive city last or what if for some reason the people abandoned a hive city, humans being humans and being superstitious came to associate it with bad luck and death left to the surrounding death world Esq surroundings.

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post #4 of 8 (permalink) Old 09-08-14, 12:21 AM
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Hives almost certainly are not an STC. They're more likely made out of collections of STC materials, but there's not really the need to have an STC on that scale.

It's unclear as to why a world might be developed into a Hive World, but it's more likely to do with an exploding population boom as a result of one thing or another, possibly a natural resource. They are often used to found new guard regiments or provide new recruits, they provide labour for workhouses (not all military stuff is made on forge worlds, they probably have the equivalent of sweat shops on hive worlds churning out lasguns or other easy to manufacture stuff), and rarely, colonising new planets.

Hive cities are just vast conglomerations of people which dwarf what you'd expect from a normal large city - think vertically, either going up or down, you might find them in immense skycraper type things like Armageddon, or vast interconnecting caves.



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post #5 of 8 (permalink) Old 09-08-14, 12:27 PM
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Hives develop over time.

Think of how large and dense cities like Shanghai or Tokyo are. Then imagine how much larger they could grow over the centuries, then the millennia if their populations kept growing. We've gone from 2 billion people in 1927 to 7 billion now. That's 1 century. Many worlds in the Imperium have been settled for thousands of years. You don't plan or plant Hive cities, they just develop over time as the population keeps growing.

Armageddon is an industrial world. Well situated and productive its population kept expanding as its industrial output grew. As industry and the Imperium grew ever more ravenous more and more land is given over to mining, or polluted or left barren. Populations cluster around the centres of production and industry and contract as livable space decreases. With massive populations densely clustered hives form as you build up and down to maximize space. This continues for centuries, then millennia and suddenly you have a Hive World.

In terms of materials Hives use everything other worlds do, rockcrete, plasteel, admantium, stone. Just more of it.


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post #6 of 8 (permalink) Old 09-08-14, 09:39 PM
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The Hive Cities are one of those things that you kinda have to accept as a "Because Dystopic Grimdark". Sprawling megacities, sure. But the idea of massive, stacked vertical development seems pretty impossible since it would have to be planned with the idea of the lowest levels being originally engineered to be able to actually support that much weight on top of them.

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post #7 of 8 (permalink) Old 09-08-14, 10:33 PM
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But the idea of massive, stacked vertical development seems pretty impossible since it would have to be planned with the idea of the lowest levels being originally engineered to be able to actually support that much weight on top of them.
Many modern day cities are built over the remains of older settlements like Rome, London, Paris and Istanbul, with the older structures pretty much surviving and still accessible to this day, so it being possible on a much more massive scale in the far future is not a stretch.

Check out the Nat Geo series Cities of the Underworld. Very interesting.
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post #8 of 8 (permalink) Old 09-08-14, 10:51 PM Thread Starter
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The Hive Cities are one of those things that you kinda have to accept as a "Because Dystopic Grimdark". Sprawling megacities, sure. But the idea of massive, stacked vertical development seems pretty impossible since it would have to be planned with the idea of the lowest levels being originally engineered to be able to actually support that much weight on top of them.
Could be a sort of reinforce as you go.
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