Marines and water - Page 4 - Wargaming Forum and Wargamer Forums
40k Fluff Discuss GW background material here. All those bits in the Codex that aren't stat blocks or special rules. Post your custom character/chapter/army background in our Homebrew Fluff subforum!

Reply
 
LinkBack Thread Tools Display Modes
post #31 of 61 (permalink) Old 12-15-13, 12:54 AM
Senior Member
 
locustgate's Avatar
 
Join Date: Dec 2009
Location: Planet 404
Posts: 2,353
Reputation: 11
Default

Quote:
Originally Posted by Jacobite View Post
captain would choose to only be equipped with a knife and bolt pistol etc
To say 'I killed that big mother [email protected]#@ER over there with a knife and a pistol'

Why else does anyone use a knife and pistol.

Last edited by locustgate; 12-15-13 at 01:04 AM.
locustgate is offline  
Sponsored Links
Advertisement
 
post #32 of 61 (permalink) Old 12-15-13, 01:30 AM
Senior Member
hailene's Flag is: USA
 
Join Date: Aug 2009
Location: Portland, Oregon
Posts: 2,215
Reputation: 17
Default

We see PA marines teleport in "Crimson Fists" when they board the Iron Warrior's flagship.

The Ultramarines launch a teleport assault onto an orbital shipyard in Know no Fear.

In "Call of the Lion", the power armored commander of the Dark Angels detachment teleports.

Fallen Angels has a powered armored group of space marines teleport.

We see the power armored Custodes teleport back up to the Fidelitas Rex in The First Heretic. Later on, one of those Custodes expects to teleport up to a vessel in orbit but is jammed (point being he expected to teleport up).

"The Iron Within" has power armored marines teleporting.

Meros, a Blood Angel, teleports with Sangy in Fear to Tread.

In Angel Exterminatus we have the Iron Warriors and Emperor's Children using teleporters with power armor.
hailene is offline  
post #33 of 61 (permalink) Old 12-15-13, 03:04 AM
Jac "Baneblade" O'Bite
 
Jacobite's Avatar
Jacobite's Flag is: New Zealand
 
Join Date: Jan 2007
Posts: 8,082
Reputation: 63
Default

I stand corrected, apologies all I must have got confused between TT rules and fluff. So they could teleport down there and then teleport back up, still doesn't help them at anything more than getting into a static firing position.
Jacobite is offline  
 
post #34 of 61 (permalink) Old 12-15-13, 05:44 AM
Senior Member
hailene's Flag is: USA
 
Join Date: Aug 2009
Location: Portland, Oregon
Posts: 2,215
Reputation: 17
Default

Quote:
Originally Posted by Jacobite View Post
I stand corrected, apologies all I must have got confused between TT rules and fluff.
TT and our understanding of the universe (like physics and chemistry) don't always jive with the fluff.

One of the dangers of not reading the fluff ;).
hailene is offline  
post #35 of 61 (permalink) Old 12-15-13, 06:51 AM
Jac "Baneblade" O'Bite
 
Jacobite's Avatar
Jacobite's Flag is: New Zealand
 
Join Date: Jan 2007
Posts: 8,082
Reputation: 63
Default

Oh I fully admit I'm not as brushed up on the Fluff as I used to be seeing as all those novels are fairly recent in terms of my time in the Hobby, that might also be part of the problem, possibly it used to be TDA only?
Jacobite is offline  
post #36 of 61 (permalink) Old 12-15-13, 07:23 AM
Senior Member
hailene's Flag is: USA
 
Join Date: Aug 2009
Location: Portland, Oregon
Posts: 2,215
Reputation: 17
Default

I don't know. I haven't been around fluff that long (maybe the last 7 years?) and it's always made sense to me that anyone could use the teleportation system. Maybe that's the Trekker in me speaking.

But I mean there's nothing particularly special about terminators, no? I mean they have the homing beacon to make sure they're less likely to scatter into some nearby rock, but...

We've seen other things teleported in fluff. Bombs and regular humans, too. I'm not sure why power armored marines would not be included?
hailene is offline  
post #37 of 61 (permalink) Old 12-15-13, 08:56 AM
Senior Member
 
Stormxlr's Avatar
 
Join Date: Sep 2013
Posts: 443
Reputation: 7
Default

I read on warhammer wiki that because TDA is so strong that it can withstand high pressures of warp teleportation, so maybe normal PA is not strong enough to not crush under pressure? Now that raises a question why land raiders are not being teleported but dropshiped by a thunderhawk...
Stormxlr is offline  
post #38 of 61 (permalink) Old 12-15-13, 09:04 AM
Jac "Baneblade" O'Bite
 
Jacobite's Avatar
Jacobite's Flag is: New Zealand
 
Join Date: Jan 2007
Posts: 8,082
Reputation: 63
Default

Presumably they are too big to fit in the chamber? (nothing dirty about that statement what so ever).
Jacobite is offline  
post #39 of 61 (permalink) Old 12-15-13, 09:06 AM
Senior Member
 
Stormxlr's Avatar
 
Join Date: Sep 2013
Posts: 443
Reputation: 7
Default

Dunno i would doubt it those star ships are stc based i presume. So strategical positions like teleportarium would have big halls big enough for terminators to pass. Orks always teleport their whole armies.
Stormxlr is offline  
post #40 of 61 (permalink) Old 12-15-13, 09:07 AM
Jac "Baneblade" O'Bite
 
Jacobite's Avatar
Jacobite's Flag is: New Zealand
 
Join Date: Jan 2007
Posts: 8,082
Reputation: 63
Default

Land raiders are smidge bigger than a Terminator though.
Jacobite is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Fluff

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome