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post #1 of 6 (permalink) Old 12-22-10, 11:47 PM Thread Starter
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Default Six Hell Blades or 2 Maurader Destroyers

so I got a copy of Imperial Armour Apocalypse. Initially I got it for the stats on the Hell Blade chaos flyer because I wanted to include a flight of six of them. My intention was to utilize them as a sort of flanking force to harass infantry groups and light vehicles while my heavier hitting units pound on my opponents forward units. But IAA also has the datasheet for the Marauder Destroyer. 3 Twin linked Auto-cannons, 8 bombs/missiles, a Twin linked assault cannon and a Twin Linked heavy bolter to boot. I don't know a single unit in the game shy of Super-heavy classifications that can ignore that short of harrasment.

Ultimately I would like to field a flight of 2 Mauraders escorted by a flight of 6 Hell Blades for a combined total of 24 Reaper Autocannon shots with 12 Auto-cannon shots, plus 8 Assault cannon shots and 6 Heavy bolter shots all of which get re-rolls thanks to Twin-linked goodness.

I am well aware that neither Marauders nor Hell Blades are particularly good Tank hunters, though the Autocannon and Reaper variant are nothing to sneeze at when you're a tank.

So here's my question, which one would you be more worried to see facing you down from across the board:

1) A flight of 6 Hell Blades

--or--

2) A flight of 2 Marauder Destroyers?

and why?

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post #2 of 6 (permalink) Old 12-22-10, 11:59 PM
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Marauders are the better models. Plus, they can also take a small amount of bombs - not to mention that 24 Flying Autocannon Shots will make any non Land Raider/Monolith weep.



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post #3 of 6 (permalink) Old 12-23-10, 12:16 AM Thread Starter
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Marauders are the better models. Plus, they can also take a small amount of bombs - not to mention that 24 Flying Autocannon Shots will make any non Land Raider/Monolith weep.
just 2 problems with your statement. Allow me to address them.

Plus, they can also take a small amount of bombs - not to mention that 24 Flying Autocannon Shots that get to re-roll their shots will make any non Land Raider/Monolith weep.

and, 8 bombs is a SMALL amount? What do you consider to be a large amount?

edit: actually, a third thing. How do you 24 autocannon shots? THe Marauder has 3x Twin linked Auto-cannons. AutoCannons are Heavy 2. 2 shots x 3 cannons = 6 shots per Marauder x 2 Mauraders = 12 shots.

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post #4 of 6 (permalink) Old 12-23-10, 01:51 AM
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Addition fail on my part. Saw 6 Barrels, and 6 Barrels became 6 Autocannons, and 6 Autocannons became 6 TL'd Autocannons.

Large amount - well, I usually drop 3-4 in a single run - so that's two attack passes. I'm not a fan of the one trick pony idea of the normal Marauder, but dropping 24 (?) bombs just seems sheer hilarity to me, especially on a green tide.



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post #5 of 6 (permalink) Old 12-23-10, 01:58 AM Thread Starter
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Addition fail on my part. Saw 6 Barrels, and 6 Barrels became 6 Autocannons, and 6 Autocannons became 6 TL'd Autocannons.

Large amount - well, I usually drop 3-4 in a single run - so that's two attack passes. I'm not a fan of the one trick pony idea of the normal Marauder, but dropping 24 (?) bombs just seems sheer hilarity to me, especially on a green tide.
What carries more then 8 bombs?

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post #6 of 6 (permalink) Old 12-23-10, 10:12 AM
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The Standard Marauder IIRC.



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