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post #41 of 45 (permalink) Old 04-07-09, 10:52 PM
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gosh, nobodys really talked about space wolves

im a bit biased but blood claws, troop choice, can field a 15 man squad with 3 power weapons, melta bombs and a special weapon. and they get +2 attacks on the charge with the berserk charge rule. they a bit cheaper then regular marines but have 1 less ws and bs.

then grey hunters, also troops, you must take at least one squad of these. they have bolter, ccw and true grit. can take 2 power weapons/fists and 2 plasma pistols.

wolf guard, can essentially be played as veterans or terminators and all have access to the armory.

i won't bother going into detail about the HQs except that 4 attacks come standard.

space wolves have access to some cool wargear. the ability to always hit on a 3+ in cc regardless of ws and a power weapon that adds +1 to strength

the only really annoying thing is mobility, either drop podding or lots of transports is the way to go here

its very satisfying to plow into an enemy squad with ragnar blackmane. "ill take my 7 attacks at str 5 hitting on 3+ now"

A computer once beat me at chess...
It was no match for me at kick boxing

Last edited by Crude; 04-07-09 at 10:58 PM.
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post #42 of 45 (permalink) Old 04-08-09, 03:01 AM
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I run CSM very similarly, running 15-csm, IoK, Sgt w/ P.Fist. 3 base attacks, WS/BS 4, itll keep pace with orks very nicely (and has) with a comparable price to space wolves. Dark Eldar just kinda swathe through it though. Nids can be rough, but generally very managable.

If it works for YOU, then it isn't never a wrong choice. With Love, Mao.
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post #43 of 45 (permalink) Old 04-08-09, 12:52 PM
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I agree 100% with Maomolin, Dark Eldar will ruin anybodies day in hth if they want to, even against Tyranids.
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post #44 of 45 (permalink) Old 04-16-09, 12:53 AM
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Originally Posted by Chocobuncle View Post
Hey I'm kinda new to 40K my friend got me into it and I've read a lot about the history and everything pretty much on different sites about 40K. So I was wondering which army is the best for melee since I love that and the challenge of a hard army.

Some ideas I've got so far are

Gray Knights
Black Templar
Space Wolves
Khrone Berserkers
As stated before by some before myself, the Tyranids are a pretty good CC army. Especially if you like too see a lot of your pieces just glomping the enemy up close xD but whatever suits your boat

ps. If any where I can buy besides GW a little cheaper would be nice too
Well since you live in California [Not sure where of course], there's a place called Emerald Knights in Burbank, CA that's pretty big and awesome price wise so maybe that would be a side option
But yeah go for the Tyranids! Even though I don't play as them xD
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post #45 of 45 (permalink) Old 04-19-09, 06:22 PM
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its been mentioned, but Dark Eldar are kings of CC. With their rules and speed, they outmatch anyone.

But, on the brutality side, i dont think that anyone will argue that Khorne berzerkers are the most dangerous CC unit. At 21 points, you get 4 str 5 ws 5 attacks on the charge.

backed up be daemon princes and whatnot, Chaos score 2nd.

Tyranids can do a Horde army, or a Nidzilla army, giving you the choice of using big game winning models, or a swarm of lesser creatures. I'd give them position 3.
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