DA GOLDEN WAAAGH
Join Date: Nov 2012
Location: Victoria, Australia
Hmm thanks some good little ideas didn't actaully consider the grenades as in most games they are useless. But in this possibilities for greatness.
As to the idea for more dakka or speed? Guessing the only real options in this regard are an alternate unit selection because both the boys and nobs don't have much ability for taking more short of a power klaw (which I'm concerned will be immediately sniped) or kombi-rokkit (which in my opinion are almost useless).
One thing that i was pondering was taking one of my looted wagons which can both give more dakka and speed depending on who i put in it. At at 67 points with killkannon its quite a points sink.
Good spotting on the twinlinked shoota too, was seriously wondering what i could do with those 4 points.
Thanks for the comment
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