Join Date: Jan 2008
Location: Wirral, England
Jink & Go to Ground at the same time?
I've been trying out the Mont'ka Drone Net formation in my lists recently, lot of special rules added to it but the important one here is jink. As I read it, I would jink the drones before shots are taken and can still go to ground after all hits/wounds are done, so they benefit from a 3+ cover save.
To my knowledge this is the only unit that has jink that can also go to ground, as other units with it are usually bikes/jetbikes and vehicles, so it does seem a bit cheesy.
Anyone got any thoughts on it?
Builder of the Lego Manta
40K Farsight Enclaves
WFB - Brettonians