Join Date: Oct 2012
Location: Over the rainbow
I can speak for the CSM part: nurgle to me is paramount to build melee tarpits and hihg priority target that CAN withstand lots of firepower.
Nurgle Spawns to kill and tarpit turn 2
FLying Nurgle DP for that sexy 2+ cover when jinking to help the spawns turn 2
Shooty death guard (min sized) in rhinos to support before spawn+prince charge and take objectives
So my suggestion is: drop the drakes and get spawns. Princes should be melee monsters never to zoom, just glide (unless useful, of course). drop the brand and take the black mace. death a palooza.
daemons part sounds fine to me.
a unit of plaguebearer is just, to me, a more resilient cultist unit. not really useful beside holding an objective.
The Legion of Perfects Project
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette