Wargaming Forum and Wargamer Forums - View Single Post - Conservation of Warhammer Fantasy
View Single Post
post #6 of (permalink) Old 06-19-15, 01:19 PM Thread Starter
MidnightSun
Rattlehead
 
MidnightSun's Avatar
 
Join Date: Feb 2009
Location: New Sheoth
Posts: 6,741
Reputation: 83
Default

I'm on my phone so I can't address individual points, but:

Dwarves - fucking boring book with horrendous internal balance. You only ever see a couple of Runes, because a couple are obviously good. 12" bubble of Stubborn does not a fun game make.

Tomb Kings - make them functional. At the moment they're a fragile, slow army with weak shooting, weak melee and a crap mandatory Lore with very few redeeming units.

Vampires - it's mostly pretty fine, but some things in there need some improvements to make them viable compared to alternatives - Bat Swarms and Coven Thrones spring to mind.

I agree with a lot of what Vaz said (particularly condensing Wizard Levels down) but not Allies. Allies are a silly addition to the game that lets you cover the weaknesses of your faction comically easily by just porting the good units across from another book rather than playing around a legit weakness. It's bad for 40k, it's be bad for Fantasy.
MidnightSun is offline  
 
 
For the best viewing experience please update your browser to Google Chrome