Join Date: Apr 2009
Location: right about here
Still nott sure how a Vehicle designed to move as fast as possible into enemy lines to deliver assault troops is anything other than Fast Attack.
Still, with multiple detachments now, it doesn't really make a difference overmuch.
considering the way the game has moved towards walkers and vehicles we are probably close to needing a vehicle hazard phase,
roll a d6 for each infantry squad, on a 3 + your squad spend the turn clearing leaves from the battlefield so as not interfere with passing vehicles,
roll a d6 for each vehicle squad, on a 4 + your vehicle has been impounded for speeding violations
roll a d6 for each character in your army, on a 5 + your character misses a turn due to compulsory attendance at a roadside health & safety seminar
All right, but apart from the sanitation, medicine, education, wine, public order, irrigation, roads, the fresh water system and public health, what have the Romans ever done for us?