Join Date: Jul 2012
Location: Mississauga, Canada
Flakk missiles have only been a worthwhile investment in conjunction with an Quad Gun in my Imperial Fist army (I do this because it's all I own for anti air in this army). Tank Hunter is all the rage when it comes to S7 taking on AV12 fliers (pretty much the only AV on a Flier I face) plus 8 shots is usually enough of a deterrent that I can somewhat anticipate the movements of enemy FMCs.
In any other instance I have used them, which includes in other SM based armies and with my Guard, they have been a miserable waste of points. Fliers kill other Fliers better if there's a lot to deal with, and both SM and AM armies have better or equal anti-air from tanks in their Codex (or from FW) without even bringing Fortifications into it. In games up to 1500 points I pretty much ignore Fliers unless I know I'm facing a bunch of them and past that I play my own.