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post #82 of (permalink) Old 01-30-15, 04:25 PM Thread Starter
unxpekted22
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Sorry for such a large update again, but I don’t get to do it very often anymore so I feel the need to write a lot when I do ;)

Krateron, Tiberius, and Vultus:

Something in the air changes, as everyone gets back on their feet and regains their composure for the next round. You feel it, in your guts. Just as the jetbikes pull forward, and the street becomes a blur beneath you. Just as the cord is pulled taught again, the sound of it stretching matching the teeth grinding growls of the other Sons of Horus over the vox.

Solhanan runs out into the street to inspect one of the other jetbikes, but doesn’t seem to have much luck getting it up and running.

Krateron and Tiberius, seconds after you begin pulling forward, two jetbikes appear in front of you. A third, descends from above, flying over the tops of the burning skyscrapers. These Jetbikes are armed with melta guns and plasma cannons. A short dogfight ensues that forces you both back to squad Dillinger’s location, which is now a cloud filled area of further ruin, with jetbikes too damaged to function any longer.

When your boots hit the ground again, the three jetbikes you fought with will calmly set down behind you, their riders disengaging. Three other jetbikes are opposite in front of you, settling just before where the chord trap had been set.



Vultus, the Sons of Horus obey you, resetting the trap the best they can and diving back into cover. While waiting you hear a fire fight begin in the air in the direction Krateron and the Decurion flew. You hear more jetbikes approach, but then unlike the first wave, their volume significantly lessens, as if they are idling. Curious you risk revealing your position to see. Three jetbikes sit there, floating just before the chord. Without warning they begin firing their weapons into your position, all melta and plasma. Your senses become overloaded with extreme light changes, sounds, and crashing, melting rubble all around you. Your Astartes training and physiology is all that saves you, pulling you through the inferno back out onto the street.

A heat glaze covers the buildings Vultus and Dillinger had been using for cover. Plasma and Melta backwash is unsure whether to rise or fall in the confused air cycles of a planet suffering from instant death.

The soot and debris clears, showing the sea-green clad soldiers loitering back onto the street. You all feel another vibration beneath your feet. Another drawn out thud.

A clearer vision of these new jetbikes is unveiled. Three on each side of the street. The rubble of the ruins to each side too thick to make a break for it.

All six of these jetbikes are also colored in the blue and white of the XII. Chained to their front ends are what must have been Loyalist members. Stabbing through each of their scorched abdomens are the melta and plasma cannons that have been firing at you. You might notice some of their arms and legs still twitching.

Six pairs of boots hit the ground, deliberately slow. Confident. They move in towards you, the outnumbered traitors somehow making you feel squeezed in. From the most heavily decorated jetbike, steps the largest of them all.

The lower half of his armor, is painted in blood. Upon his broad shoulders is the massive fur of some feral beast, or perhaps two furs of the same species, you cannot tell. Laying over each pauldron is a bear-like head, horned, and with outrageous sets of teeth. The jaws hang lazily open, bouncing slightly with the warrior’s footsteps as he nears the chord. He must have at least a dozen chapter symbols scattered about his armor plating. You are all privy to the fact that the World Eaters are not allowed to incorporate their Chapter’s symbol onto their armor unless they earn that right.

A rack of four short spears forms some kind of hideous frame for his head, rising from his suit’s power unit. Three of them have helmets on them, the heads still inside, necks still dripping blood onto his armor. One is white with a blue vox piece and red triangles under the eyes. One is a dull white helm, with a green vertical stripe. The third is a Son of Horus. All killed within the last hour or less, there is no doubt. The fourth spike is empty.

Strapped to him, are several melee weapons. Various handles jut out from the beast’s fur at his back. More hang at his waist. He reaches over his massive shoulder and unsheathes an enormous sword, cutting through the industrial chord laughing. He takes a chainaxe from his hip, dual wielding.

Such odd timing, but all of you see several icons light up on your HUDs that had been greyed out or blinked away from view for the last hour or two. Thin green digital lines that had been boxing these World Eaters, flicker to red, and all of you hear the following:

‘Loyal sons of the Emperor, this is Captain Torgaddon of the Luna Wolves, Second Company. The Second and Tenth are at the Sirenhold, where Traitor forces are beginning to amass. The Precentor’s Palace is still in Loyal hands. We plan to make our way there for a stronger, united last stand. If you still live, you are not alone. If can make your way there, and add to our unified strength, we urge you to do so. If you cannot, as impossible as it may seem, cast your emotions aside and concentrate on what you have been trained to do and kill. Kill as many of these traitorous bastards as possible with cold, calculated precision.’

‘We have sent out a revised friend or foe indicator. It is not comprehensive, merely based on what units we know were a part of the first wave. The Emperor’s Children holding the Palace will continue to work on setting up a more stable, local vox network.

Kill for the Emperor! Kill for the Living! And Kill, for the dead!

A tag appears for the World Eater commander as he lifts his chain axe, pointing it at Tiberius.
  • Korugen Krejer -
    • Captain
      • - XII -
      • 5th Assault Company

‘I thought I would have to go to the Palace to complete my collection. How convenient. As if you were another of the Warmaster’s unworthy sons, suddenly painted purple, just for me.’

The two warriors near him, and the other three behind Krateron and Tiberius, all look formidable in their own right. The five of them, also armed to the teeth, seem to be silently seething in their armor. You know what’s happening. You know the Nails have started going to work on each of them.

Dillinger lights up the two groups of World Eaters with bolter fire, completely ignoring any dramatic effect the World Eater intended to create. A personal shield lights up around the Captain, slowing each of the bolter rounds made toward him.

Krejer yells in frustration, running forward with his men, throwing his sword at the closest enemy. The blade thrusts violently out the back of Brother Herridon’s shoulder, sticking there. Krejer makes a straight line toward Tiberius, pulling his sword out of Herridon’s shoulder on the way, not bothering to finish him off.

One of his men whips out a bolt pistol, firing what may be a surprisingly accurate shot for a son of Angron, knocking the ammo belt out of Gretivalus’s heavy bolter before he can fire.

All of these World Eaters are what I call Major NPCs. Basically that just means they have a stricter GM shield, and they are all named characters. Don’t worry about who they are individually just yet. Too much is going on for you to care about details like that atm. For now, they are all using swords, axes and chain variants of both.

As usual there are a lot of options here, some probably more obvious than others. Some I may not even have thought of.

To clarify the vox thing, you have it now. Squad icons are up too. So for example, Sebastian can be communicated with and his life status seen without any major issues. A flicker here and there, likely some static still, I’m sure. Friend or foe tags have been allocated to the Legions so that should cause less fights about who’s on what side now. In case you’re wondering, all of Dillinger squad appear as friendly!



Sebastian, Darius, and Kyros:

‘We have to move.’ Says the Apothecary bluntly, after nodding to Sebastian in recognition of his thanks. The group of Death Guard have everyone back on their feet, and everyone has loaded weapons back in their hands, including a bolt pistol for Darius’s remaining one.

The Decurion’s question comes first, asking who they are.

There are ten of them, plus the Apothecary, making eleven Death Guard and the three of you. Given the circumstances it’s hard to say if fourteen is a significant force, or not. While jogging the Apothecary speaks further, answering the question.

‘We are an ad-hoc unit of Death Guard that survived the bombardment. There was a significant amount of cover along the city wall near the fortifications that were joined by both the bunker layout and wall bastions. It seems the Warmaster, and even our own gene-fathers, have betrayed us. We are working in unison with two other similar groups currently under the command of Section Leader Crysos Morturg. Lieutenant. I believe he matches your rank, Decurion.’

‘Our current position puts us between Traitor World Eater forces and those of our own Legion. We are scouting for survivors before these forces squeeze us too tightly between them, and before more of their forces can arrive’

The Marine with the autocannon points the barrel of his weapon toward the swirling black and grey sky, saying, ‘We believe the storms from the planet’s destruction are making it too dangerous for them to plunge all they have at us at once. This works in our favor, allowing time for us to set up a sizeable defensive.’

This is when Kyros asks his own question about Alaros Gilgumann.

The Apothecary replies again, ‘We have not, but one of our other squads reported finding something just before we opened fire on your position.’

A large vibration smacks the ground under your feet, almost causing you to stop dead in your tracks by surprise. The Death Guard all look at each other, helmets turning as if they know what caused it but hate the fact that they do.

‘I am Brother Apothecary Ulligo. What are your names, cousins?’

Before any of you can answer you all receive a vox transmission that causes the entire group to halt and listen carefully.

‘Loyal sons of the Emperor, this is Captain Torgaddon of the Luna Wolves, Second Company. The Second and Tenth are at the Sirenhold, where Traitor forces are beginning to amass. The Precentor’s Palace is still in Loyal hands. We plan to make our way there for a stronger, united last stand. If you still live, you are not alone. If can make your way there, and add to our unified strength, we urge you to do so. If you cannot, as impossible as it may seem, cast your emotions aside and concentrate on what you have been trained to do and kill. Kill as many of these traitorous bastards as possible with cold, calculated precision.’

‘We have sent out a revised friend or foe indicator. It is not comprehensive, merely based on what units we know were a part of the first wave. The Emperor’s Children holding the Palace will continue to work on setting up a more stable, local vox network.

Kill for the Emperor! Kill for the Living! And Kill, for the dead!’

Ulligo looks at the auto cannon wielding Marine first, who says as if forced to be the bearer of the truth says, ‘We can’t reach the Palace.’

The Apothecary responds, ‘Agreed. The XIV must make its stand here, in the trenches, and at the wall.’

Do you three agree with that? With this new information, do you want to stay or go? You may be able to meet their lieutenant commander first to see if that is actually the final decision. It is entirely up to you. Again, any dialogue needed for the Death Guard NPCs here I will provide for you.

To clarify the vox thing, you have it now. Squad icons are up too. So for example, Sebastian could communicate freely with Tiberius and his life status seen without any major issues. A flicker here and there, likely some static still, I’m sure. Friend or foe tags have been allocated to the Legions so that should cause less fights about who’s on what side now.

You can never be prepared for the unexpected



Last edited by unxpekted22; 01-30-15 at 08:23 PM.
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