Wargaming Forum and Wargamer Forums - View Single Post - Utilising Daemons w/ CSM
View Single Post
post #5 of (permalink) Old 09-14-14, 12:56 PM Thread Starter
whittsy
Senior Member
 
whittsy's Avatar
whittsy's Flag is: Australia
 
Join Date: Feb 2013
Location: Brisbane Australia
Posts: 432
Reputation: 12
Default

Quote:
Originally Posted by Mossy Toes View Post
Honestly, I'd take that tradeoff. A third much cheaper (pointswise) Heavy Support choice that's honestly more durable, and will be able to crunch most things (less a Knight or a fearless infantry blob) about as easily.
This is pretty much how I felt too. Nothing wrong with more skyfire / Phlegm bombs! Anyway, instead of starting a new thread I figured I'd put up a list for a game I'm playing against my loyalist brother scum. 3000 points and allowed 1 LoW.

HQ

Warlord: Lord of Change: lvl3 psyker, Staff of Change, extra great reward - 295

An'ggrath the Unbound: Fearsome, Daemonic Armour, Living Icon, Flight, Blood Frenzy, Rage of Khorne, Axe of Khorne - 888
Its fitting its in this colour, pretty much this guy has WS10 S10 and 7+D3Attacks on the charge, with any 6s to hit making extra attacks, plus hes a GMC with a 2+/4++, HQ and LoW option. He's my knight killer.

HoT: disk, lvl3 psyker, grimoire of true names - 150

HoS: Steed, Greater Etherblade, Beguilement, lvl2 psyker - 130

HoN: Balesword, Fecundity - 90

Troops

12 Horrors - 108

12 Horrors - 108

20 Bloodletters - 200

15 Plague Bearers - 135

20 Daemonettes: Alluress w/ Greater Etherblade - 205

Elites

5 Fiends of Slaanesh - 175

Fast

7xScreamers - 175

Heavy

2x Soul Grinders: Phlegm Bombardment, DoT - 170 each

Totals 2999 points. This is the first Daemons list I've made (probably shows), but here's my ideas.

All Psykers on Malefic powers bar the HoS who tries to get invisibility. The Horrors are purely there to attempt to summon A) more Horrors, B) more Bloodletters and C) Bloodcrushers / Seekers / Flesh Hounds and just send them in. LoC pretty much same thing but hopefully will have scorched earth to cast as buffs on An'ggrath and his bloodletters. Not sure what the Nurgle guys will do (maybe hold an objective?) Soul Grinders sit back and blast air/marines.

The HoS outflanks with Daemonettes and hopefully, if luck is on my side (and the Dark Gods of course) the Fiends too. Something tells me he won't be expecting 6 fast movers in his deployment and 20 Daemonettes ready to wreck shit. HoS can leave the daemonettes once touched down and can join the Fiends hence why I gave the Daemonettes an Alluress and a GEB.

HoT on disk joins the Screamers for some support, he can buff with the Grimoire and hopefully raise some more Daemons to the cause.

Let me know. Cheers.

The true nature of Chaos is beyond any comprehension. No mere mortal can ever hope to understand these matters, and the wise do not puzzle too deeply over Chaos Gods, or try to fathom their wars, rivalries and bickerings.


Deathguard PLOG: https://www.heresy-online.net/forums/...d.php?t=129438
whittsy is offline  
 
 
For the best viewing experience please update your browser to Google Chrome