Originally Posted by iamtheeviltwin
Spike rifles are simply trading punch (ST3 v ST4) for range (18" v 12")...they extend the threat range of the gants, but the lack of punch hurts a bit. I would be tempted to put the spike rifles on gants that were going to hang back and camp mid to backfield objectives, so they could contribute to the midfield fight. Otherwise if you are going to push them forward the punch of ST4 will serve you better.
I'll stick with the Devourers then.