Wargaming Forum and Wargamer Forums - View Single Post - My old Tyranid army
View Single Post
post #10 of (permalink) Old 01-23-14, 05:15 PM
iamtheeviltwin
Senior Member
 
iamtheeviltwin's Avatar
iamtheeviltwin's Flag is: USA
 
Join Date: Nov 2012
Location: Beyond the Pale
Posts: 992
Reputation: 32
Default

Spike rifles are simply trading punch (ST3 v ST4) for range (18" v 12")...they extend the threat range of the gants, but the lack of punch hurts a bit. I would be tempted to put the spike rifles on gants that were going to hang back and camp mid to backfield objectives, so they could contribute to the midfield fight. Otherwise if you are going to push them forward the punch of ST4 will serve you better.

Servants of the Laughing God (Harlequin Themed Eldar Army)
First Eastern Mirage Corps (C:SM)
I am the Evil Project Log (All my work since restarting the hobby)
The Crusade of Morr (WFB Empire Battle Reports)
Dem Bones (Dice Rolling Program)
iamtheeviltwin is offline  
 
 
For the best viewing experience please update your browser to Google Chrome