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post #1 of (permalink) Old 10-30-13, 09:24 PM Thread Starter
Flashfire
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Join Date: Oct 2013
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Default Hello Everyone- 7 Pod Drop Build

Hello everyone, I am glad to be part of Heresy. I am excited about table top gaming and I decided to go with the Space Marine Chapter- Salamanders. I would like to try my build on a more competitive level. I do however, need to finish painting my models. So, I was sitting around house and I came up with this build. Please let me know how to improve the idea.

HQ:
Librarian (Level 1)
Librarian (Level 1, Attached to an Assault Squad)

Elite:
Ironclads (HF, CF, D.P.)
Ironclads (HF, CF, D.P.)

Heavy Support:
Thunderfire Cannon
Thunderfire Cannon

Troops:
Tactical (10 w/MM, combi-melta, meltagun, PF, D.P.)
Tactical (10 w/MM, combi-melta, meltagun, PF, D.P.)
Scouts (5 w/Sniper Rifles, Camo Cloaks)
Scouts (5 w/Sniper Rifles, Camo Cloaks)
Scouts (5 w/Bolters)
Scouts (5 w/Bolters)

Fast Attack: Assault:
Assault (8 w/2 flamers, D.P.)
Assault (8 w/2 flamers, Melta Bombs, D.P.)
Assault (8 w/2 flamers, Melta Bombs, D.P.)

Q: How to utilize the Scouts to optimize their abilities?

Insane idea, but it sounds interesting to me. So, 2 Ironclads, 1 Tac Squad, and Assault w/ Librarian come in on turn one and attack a weak side. Depending on the army and opponents set up would determine how I would drop the other three pods on turn 2 (Rather support in back field, hold points, or resupply fresh troops in the mayhem). Again all advice and experience with drop pod armies is greatly appreciated.

Last edited by Dave T Hobbit; 10-31-13 at 05:16 PM.
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