Wargaming Forum and Wargamer Forums - View Single Post - 750pt Night Goblins
View Single Post
post #9 of (permalink) Old 09-08-13, 01:35 PM
alasdair
Senior Member
 
alasdair's Avatar
alasdair's Flag is: United Kingdom
 
Join Date: Jun 2009
Posts: 811
Reputation: 12
Default

Quote:
Originally Posted by Doomseer View Post
Warboss: Great Weapon, Light Armour, Shield
I can see his uses, but is a pretty big points sink for not much payoff in my opinion, especially if you aren't giving him a magic weapon.

Quote:
Originally Posted by Doomseer View Post
Big Boss: Light Armour, Shield, Battle Standard
Pretty essential, good choice. A magic banner wouldn't hurt

Quote:
Originally Posted by Doomseer View Post
Night Goblin Shaman
I love having expendable shamans. I took 3 in a previous 800pt list and they did me proud. Just having one is going to bite you in the ass if you roll a bad spell however.

Quote:
Originally Posted by Doomseer View Post
40 Night Goblin Spearmen: Netters, Full Command
Fair enough. Depending on who you are against, I don't know if netters are going to be worth it. No fanatics seems odd, considering they are your only big frontline.

Quote:
Originally Posted by Doomseer View Post
20 Night Goblin Shortbows: Musician, 2 Fanatics
I am pretty split about this. In my opinion, the range of short bows and the innacuracy of goblins doesn't justify taking a small unit of them. The only reason I would take goblin bows would be in a big unit with the Spider Banner and a Shaman to buff the poison, but it is a matter of taste. I am also slightly confused by the fanatics, considering you should be protecting your ranged units with your other units.

Quote:
Originally Posted by Doomseer View Post
3 Trolls
I don't really like trolls at all. They are hardly stronger than Orcs, with many more drawbacks and higher points. I guess if it is a night goblin army they fit in, but I would perhaps consider using the points for mangler squigs or war machines.

Quote:
Originally Posted by Doomseer View Post
15 Squigs 5 Squig herders
I haven't used squigs in a long time, but they still remain a pretty potent shock unit for their points.

Overall, a solid foundation, but you are spending points in fairly odd unit choices. I would suggest dropping the warboss in favour of perhaps more shamans or a great shaman. Perhaps shift the fanatics to the spearmen.

I also must put in a word for goblin wolf chariots. I ran an 800pt list in a tournament with 2 units of three of them in and they were wiping out entire units just through impact hits. I ended up coming 2nd in the tournament out of about 30 people so I would highly reccomend them!

Anyway, good luck with your list! I love all Night Goblin armies and I am working on one myself at the moment, so keep us posted!
alasdair is offline  
 
 
For the best viewing experience please update your browser to Google Chrome