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post #3 of (permalink) Old 03-23-13, 06:18 PM Thread Starter
Chaosftw
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Location: Winnipeg, MB
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Alright Droopy, I read your suggestions and I liked some of them so the lettering in blue are changes made.

HQ
Master of the Forge
Thunder Hammer
Combi-Melta Added

Troops
Tactical Squad x10
Multi-Melta
Power Weapon This made sense
Flamer
Rhino + Dozer
Teleport Homer Why this was not here I am not sure. I did pay for one in each squad.

Tactical Squad x10
Flamer
Multi-Melta
Rhino + Dozer
Chain Sword
Teleport Homer

Elite
Tech Marine
Servators x5 Added one more
Plasma Cannon
Added a Cannon

Terminators x5
Thunder Hammer/SH


Fast Attack
Hyperios Air Defence Battery x2
Hyperios Air Defence Battery x2
two squds of two i think is more benificial then using 1 squad of three with a model that allows the unit to split fire.

Heavy Support
Contemptor Mortis
Twin-Linked Autocannons
Carapace Cyclone ML

Contemptor Mortis
Twin-Linked Autocannons
Carapace Cyclone ML

Contemptor Mortis
Twin-Linked Autocannons
Carapace Cyclone ML

Fortification
Quad Gun Quad Gun added.

I have 10 points left but I am not worried. I can probably add something to a rhino or something.

What do u think overall now?
Chaosftw
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