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post #7 of (permalink) Old 02-04-13, 07:37 PM
Stephen_Newman
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I like this list so far. I am looking forward to seeing if you are going to do an indepth on the validity of mono God armies at any point. Especially since I am planning my first Warroprs of Caos army and fancy a mono tzeentch theme (my favourite of the pantheon) however there are a couple of points I would like to make about it.

1. I think some units you like are not what I would pick. For example I do not like the Slughterbrute at all. Mainly because I think the statline is less than impressive from what the fluff tells us and because a lucky cannonball shot into its masters face and it becomes next to useless.

2. I don't think Spawn are useless. Spawn are useful as great, cheap roadblocks. True they do not hit that hard but being unbreakable, having T5 and 3 wounds as well as hcing a rather narrow frontage that if positioned right you can only face it off against 3 enemy models which increases its survival all for a meagre 50 point fee. It sounds great as a roadblock whilst you manouvre more powerful units ready to take out the unit as it kills the Spawn off. Then again this looks good on paper so I don't kow how it looks on the battlefield.

3. The Pendant of Slaanesh I reckon can be combined with another useful trinket in the mutations to make it more powerful. Since you gain the extra attacks when you take wounds then if you combine it with the soul feeder mutation on a Chaos Lord you could quite easily regain the lost wounds in the first place.

4. The Chalice is a great one-trick pony. I might get it simply because the thing is 10 points. If I had a character with a few points to spare I would consider this item just because you never know if there is the chance for a possible Daemon Prince. I might take this on a Sorceror since if I get the right results this will hurt my opponent a lot. If not then I will have to be careful with said Sorceror for the rest of the match.


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