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post #9 of (permalink) Old 11-08-12, 02:03 PM
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Allow me a little tweak:

Huron - 160

10xTerminators; MoS, IoE, 4xCombi-Melta, 4xCombi-Plasma, 8xLC, 2xPF, 2xReaper AC - 520
(8xLC+Combi-weapon, 2xPF+RAC+Icon)

10xCSM; MoK, IoW, CCW, No Bolters - 180
+Land Raider - 230

10xCSM; MoK, IoW, CCW, No Bolters - 180
+Land Raider - 230

Total: 1500

I'm not sure how you managed that last list, unless you accidentally wrote it for 2000 points. This version may be poor when it comes to objective holding but it's great at taking: your Terminators are bound to Infiltrate and the Raiders are bound to keep rolling ahead, so unless the dice hate you, you should make it to your opponent and start smashing. Quite the all in (as the original list) but when it works, it works wonders. In theory.

The fool, the coward, and the ignorant proclaim that the warp is a realm of unknowable peril and indescribable terror, that it is the hell of countless ancient myths and legends. This is a lie, told by those whose authority is based on lies, to keep the masses terrified of the unknown. The warp is limitless power and its secrets are infinite; it is knowledge and strength, life and death, and the untapped potential to make and remake worlds. It takes only the discipline and the will to shape it; those who lack that clarity of purpose are liable to be shaped by it instead.

- Ahzek Ahriman of the Thousand Sons
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