Nightscythe Transport rule:
TRANSPORT: The Night Scythe has a transport capacity
of 15. It can carry jump infantry (each model takes up two
points of transport capacity) and Jetbikes (each model takes
up three points of transport capacity). If the Night Scythe is
destroyed, the embarked unit is not allowed to disembark,
but instead enters reserve (when they arrive, they cannot
God forbid they do something to make a unit cool in Apocalypse (outside of formations) where you can take any unit because you god damn well please and stick whatever you want in it.
And what's wrong with flying up 24" and dropping off a large group of warriors, and then having a flying Annihilation Barge...
Peace, Love, and Mass Destruction
Necrons in 6th Edition W: 28 L: 9 D: 5
Orks in 6th Edition W:9 L:9 D:3
F*** that, Barrel rolling monolith all the way.