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post #67 of (permalink) Old 04-28-12, 12:40 PM
Sethis
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Join Date: Jun 2009
Location: Alston, Cumbria
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We-ell this got heated fast.

On topic, I consider the following to be key parts of a good club:

- Have somewhere to buy drinks (alcohol optional, soft drinks mandatory), snacks and possibly food (even if it's just a take out next door - consider asking for a discount if you order in bulk for events, most places will do it)

- Have a large number of tables, ideally 12+, in a variety of colours (snow, sand, grass, urban etc)

- Have a decent quantity of terrain with a mix of area, ruins and LoS blocking pieces

- Have an organised method of storing the terrain so that it doesn't get damaged and is easy to find

- advertise anywhere you can, so there is always a trickle of new people joining

That's about it really.

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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