Etraxi IV. A Forge World of the Imperium of Man located inwards towards the galactic core, it and the rest of its sibling planets nothing but either molten rock or barren wastelands, uninhabitable due to toxic gases and harsh living conditions. When the system was first discovered the scout fleets had marked it hazardous and if it had not been for the small Mechanicus presence within their fleet, would have been passed over completely, but the planets were laden to the core with rich resources and metals that were vital to the Great Crusade so the coordinates of the system were sent to Mars.
In the years to come the fourth planet in the system Etraxi, named after the Imperial Admiral who had found it, was turned into a Forge World. It was from here that untold numbers of bolters and ammunition were shipped throughout the growing Imperium to the different Legions fighting at its edges, the most notable being the IV Legion Astartes, because of this Etraxi IV always held an Astartes presence in case it ever came under attack.
Because of its importance to them the Iron Warriors often rotated multiple companies, or a grand company, through to give them some time to rest and resupply before heading back out into the Crusade. The system had never shown any signs of being attacked though, while it was rather close to ork space no greenskin had come close enough to even sniff out the system...until now. A massive Space Hulk tore out of the warp just outside the system and had stayed silent for hours until a scouting force from the Iron Warriors and Mechanicus had been sent to breach its hull.
Once the hull was breached the scout team had not gone a hundred yards before being brutally ambushed and slaughtered to the man by an unknown enemy. A system wide signal immediately went out to all of the Iron Warrior and Mechanicus garrisons spread throughout the system's nine planets while another signal for aid was secretly sent out from the office of the Archmagos Quixon and into Imperial space for anyone close enough to hear.
"Remind me why we sent that message again?"
asked General Moquena. He was a large man, tall and thick with muscle like most of his men, yet his features were distinctly royal and clean cut, his black hair buzzed close to his head. Eyes that were like small storms peered out from his face, a cold logical mind staring out from behind them, his white and black uniform studded with bright medals. He hated the Archmagos, anyone willing to throw away their humanity so easily disgusted him, even if it was for more power and supposed control. He commanded the Imperial Army garrison that was stationed in the system, a forty thousand strong force filled with the best soldiers Terra herself could offer, the Terran 52nd and 37th. Moquena had led them for the ten years since his promotion and had earned them the nickname the Wardens, they were tenacious siege soldiers and were going to be attached to the Iron Warriors Grand Company that was stationed here once they left the system.
"The Warsmith and his men will not be able to hold back the Ork force. The ship that they are on is extremely large, and if our scouting team was eliminated soon after entering then there will be many Orks."
The smooth silver face of the Archmagos stared out at him, a mask that was left completely unblemished, no face was carved into it, simply a clean blank silver surface that shone in the light. The rest of the Magos' body sat on top of a small hovering dais and was covered in red robes, "We knew that the Orks would eventually find this system General, it was only a matter of time, and make no mistake....there will be more."
Moquena's grey eyes narrowed, "So what do you want me to do?"
he asked. He shifted his weight, this secret meeting was bugging him more and more, "Simple. Do not tell the Warsmith of our message."
Moquena shook his head, "They will find out about it once reinforcements arrive, you know that right?"
. This time it was the Archmagos who shook his head, "By the time they send call for aid it will be too late for us to save this facility. I am sending one now so that the aid will arrive on time."
spat Moquena, "I won't say anything....he'd kill me anyways for doing it behind his back."
he turned on his heel and began to make his way out of the room, that bastard had put him in hard position he had had no clue that Warsmith Dredos had not known of the message, and now if he said anything he knew his head would roll. He tried to clear his mind, he had to get the men ready.
Captain Adriel Verros of the Blood Angels Fifth Assault Company stared at the screen in front of him as he played the message over and over again. He had three hundred marines at his disposal, a force more than capable enough of defeating most adversaries, yet he had received a call for aid from a whole Grand Company of his brothers in the IV Legion. He knew the amount of marines and sheer manpower that accompanied each of Perturabo's Grand Companies, so for one to call for aid must mean that their situation was truly dire, he would aid them as soon as he could.
"So we are going?"
asked Turiel, his second in command. After a few minutes of silence Verros nodded, "Yes. Inform our squad leaders to meet me in the strategum immediately. It would seem our brothers in the Eighth Grand are in need of our aid."
Turiel nodded and turned, barking orders into his vox as he left the Command Deck.
Ok now that that small introduction is over its time for me to explain the details. This Rp will rotate around a few squads of Blood Angels who are a part of a larger company that are going to be aiding the Iron Warriors Eighth Grand in defending the Etraxi system from the greenskin menace. As you could probably tell this is set during the Great Crusade, about two years before the campaign on Overdogg Mashogg's ork empire by the Iron Warriors, White Scars and Space Wolves. This means that the Hrud campaign and anything remotely close to the heresy has not happened yet, in short meaning that all of the Legions are still considered loyal by everyone within the Imperium.
The standard Rp forum rules apply, i dont want any posts under FIVE SENTENCES. I tend to give my Rper's a lot of information to deal with in updates so i expect at the least five sentences from a response to an update. Most enemies i put in your way you will be able to kill in one update, if it is a tougher enemy i will inform you and let you know that they cannot be killed in one post. Of course no god modding, i WILL NOT tolerate it and will give you two strikes before kicking you out of the RP, this may sound vicious or mean but i feel like two warnings is more than enough.
Now for the character sheet, there are four squads that you all will be applying for, each will be led by a sergeant NPC controlled by me. Positions and special weapons are a first come first serve basis but i will decide who ultimately gets what, if i want you to change something i will send you a pm letting you know. if you want to mention a connection to your sergeant or the Captain Verros and his second in command Turiel who are mentioned above in your character sheet feel free to do so, their personality sheets and small backgrounds are further down.
The four sergeants and their squads are as follows:
Veteran Assault Marines
Spot1: Gabriel (Lord Ramo)
Spot2: Laertes Ranulf (Midge913)
Spot3: Sol (Deathbringer)
Spot1: Kalcius Seten (Lord of the Night)
Spot1: Zahiel Narolah (Santaire)
Position: V.A. Sergeant
Personality: Very "knight in shining armor" attitude and air about him, extremely chivalrous in his manner and is very proper when he speaks. despite what others may think of him he is a calm head in battle and his courage knows no bounds. He is from Terra and is part of a dwindling number of still living Terran marines within the Blood Angels.
Position: A. Sergeant
Personality: A hot head to the core, his lack of patience often getting he and his squad into more than one fight it did not need to be in, but somehow he always manages to see them out in one piece. Many of his brothers say that he should have been a World Eater due to his choler and high kill count in every engagement that he is in.
Position: T. Sergeant
Personality: Xerxes is a true leader, his aura commands respect from anyone who meets him and there has been talk of a promotion in the near future once the orks are repelled. he lacks any form of arrogance, something that has probably contributed to his not being promoted sooner, yet like all Sons of Sanguinius he is filled with a fury when on the field of battle.
Position: T. Sergeant
Personality: Hadusa is not one for small talk and is often seen as cold by his comrades because of that, yet his silence belies the skill with which he kills his enemies. While off the field of battle he can be found in the training cages it is during battle that his nack for violence shows itself, his own kill count beginning to rival that of Telros, adding to his quiet confidence in himself and his men.
Now i will explain and flesh these characters out more as the Rp moves on but as i said above these are just some small summaries to give you an idea who will be leading you.
your character sheets will follow this format:
Normal standard equipment applies to all the squads, this an assault company so no heavy weapons, the weapons list is as follows;
Tactical squads: Bolter, Bolt Pistol, Combat Knife and frag and krak grenades. you may take all of these or if you wish swap that out for a chainsword and bolt pistol.
Assault squad: (you are all going to be equipped with jump packs) chainsword or chainaxe with bolt pistol and frag grenades. if you wish you can swap that loadout and dual wield two chainswords, two chainaxes or one of each. keep in mind if you do this you have NO RANGED attack at all.
Veteran Assault squad: (same as above, you will all have jump packs) Power Weapon, keep this reasonable please, along with bolt pistol and frag grenades. seeing as how only these three people will get power weapons and therefore have an upper hand in battle compared to the others i am going to say NO DUEL WIELDING, with the exception of one person, if you are a veteran. i will allow one person to duel wield something like power fists or power claws but you will sacrifice your ranged attack capabilities.
That is it, like i said veterans are first come first serve as are all the other positions. keep in mind the sentence limit for your posts, and also on a side note i am looking for consistent posters, if i feel like ive given you enough time to post and everyone else has but you i will send a pm and if you have not posted three days later, or pmed me back, i will kill you
as always this is for fun and is meant to be fun. i look forward to GMing this Rp and promise to try and make it as entertaining as little old me can
P.S. just because there is a veteran squad does not mean that they will have it any easier during battle, in fact it will be quite the opposite, those of you who are part of that squad are more likely to die because of your importance on the battlefield. you will be fire magnets for the orks