Dark Eldar 250 Kill Team

 
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Dark Eldar 250 Kill Team

Kill Teams

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Reply With Quote Starless Night is offline
  #1 Old 03-24-11, 07:03 PM Dark Eldar 250 Kill Team
Starless Night
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Talos Pain engine
- extra cc weapon
- chain flails

Talos Pain engine
- extra cc weapon
- chain flails

total = 250

Reasoning? They'll float forward, using each other/terrain as cover. They'll also run to get there faster. wen they get closer, they'll start using their splinter cannons which would give 6 poison shots per talos against a single model. Then, finally, they'd assault whatever is in range and have a party.
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  #2 Old 03-24-11, 07:47 PM Dark Eldar 250 Kill Team
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Unless you're playing some special kill team scenario, you can't use Heavy Support choices. The FO chart for regular kill teams is:

0-1 Elite
0-2 Troops
0-1 Fast attack

This is to prevent something like what you have listed here. Two talos in kt would be too hard to deal with. Most players can only field two or so heavy weapons, so once you killed these models there would be nothing stopping you from walking over the rest of your enemy's infantry.
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Reply With Quote Starless Night is offline
  #3 Old 03-24-11, 10:11 PM Dark Eldar 250 Kill Team
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oh, my bad. In that case I'd probably just take:

6 Incubi, one being a klaivex

10 wracks, two with liquifier guns
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