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Go Back   Heresy-Online - Warhammer 40k and Fantasy Forums > Warhammer 40K > General 40k

W40K 3D Models

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Reply With Quote andrea1969 is offline
  #1 Old 01-08-2009, 09:54 PM
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Default W40K 3D Models

Hi to all,

this is my first post and I have to say I'm glad to be here.
I really love the W40K universe so, being a 3D modeler, I've decide to start modeling some W40K stuff.
I would like to invite you to visit another forum where I've posted my recent works.
At this moment, a Black Templars Land Raider relic (a new pattern in honour of High Marshal Helbrecht) and the Adeptus Mechanicus Omnissiah's Victory Battleship.
Currently I have a WIP on the Black Templars Battlebarge "Eternal Crusade".
Your comments will be truly appreciated.
Hope this is the right place to post this kind of content ... if not, I'm very sorry.
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  #2 Old 01-08-2009, 10:15 PM
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That is some pretty amazing stuff! very well done.
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  #3 Old 02-08-2009, 04:11 AM
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Kudos to you, good work!
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  #4 Old 02-08-2009, 04:23 AM
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I really like where some of this is going Andrea and I'm especially happy someone else has an interest in both 3D and 40k. Myself I'm currently professionally employed as a 3D and motion graphics Artist.

I really like the level of detail you're getting on the actual geometry itself, although I hope you're using some sort of displacement projection for some of the smaller things like the emblazoned logos, working with all those polys could be killer.

Texturing needs some work but I do like that you've given it a 'painted' feel that is a homage to the minis.

If it wasn't horribly shakey legal ground I'd suggest you consider getting your model 3D printed at the end of this
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Reply With Quote Winterous is offline
  #5 Old 02-08-2009, 05:24 AM
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Holy damn man, those are great!





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  #6 Old 02-08-2009, 06:11 AM
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@ FatBoyFat & Winterous: really many thanks for your comments and also for reputation points you gave to me

@ Asmodeun: I'm happy to see you like my works ... thank you

@ Axiomatic: glad to meet professional 3D artists. Regarding the modeling aspects I have to say there's no displacement in use for logos and small details. In spite of this, polycount is "relatively small" for a high detailed model (for example, 1M for the final Black Templars battlebarge, about 1.5M for Land Raider). Currently there are no textures on the models, only WIP renderings with simple shaders (dirt shader for Land Raider) but I'll work on this aspect in the near future (I hope).
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  #7 Old 02-08-2009, 07:00 AM
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Some really fantastic stuff. You should do a whole bunch of Iron Warriors tanks.





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  #8 Old 02-08-2009, 09:13 AM
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Did you do them with blueprints?
Cause I really, really want them so I can model some 40k stuff.
Good, very detailed, I'll give you some rep!





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  #9 Old 02-08-2009, 09:32 AM
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@ Lord of Rebirth: many thanks ... eh eh it's a lot of work mate

@ Shadow Hawk: really thank you. No blueprints at all (I have searched the Web for so long time but I never found them ))!!!
So, only reference pics, especially for the battleships ... anyway, you can see battleships contain (and will contain) more details than the original models.
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  #10 Old 02-08-2009, 11:00 AM
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Very nice stuff.. Kudo's and Rep! Though as mentioned, selling off stuff like this is a nono. and GW will send their MiBs after you.





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