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Gift of Chaos Psychic Ability?

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  #1 Old 02-12-2008, 05:09 PM
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Chaos4 Gift of Chaos Psychic Ability?

I have never seen someone use the Chaos psychic ability 'Gift of Chaos'. Has anyone seen it used, is it anygood?





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  #2 Old 02-12-2008, 05:15 PM
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i used it against necrons once, it was really handy, i just turned a 'cron into a spawn and it helped to tie the squad up in cc nicely. Its very handy for trying to take at HQ's especialy if you put it on a DP, give it wings and just fly straight at what you want dead.





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  #3 Old 02-12-2008, 05:36 PM
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its quite risky really, cus i might never work but it should work sometimes





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  #4 Old 02-12-2008, 09:36 PM
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It isnt worth its points. If it was say half the points that it is now it may be solid, but for the few chaos units that can take the power, it just isnt worth it.

Side question though, does the spawn count as a victory point in the new rules? It used to give its points if you killed it but if 1 spawn is worth 1 VP now, it is def not worth it.
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  #5 Old 03-12-2008, 02:34 AM
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Originally Posted by Sieg View Post
It isnt worth its points. If it was say half the points that it is now it may be solid, but for the few chaos units that can take the power, it just isnt worth it.

Side question though, does the spawn count as a victory point in the new rules? It used to give its points if you killed it but if 1 spawn is worth 1 VP now, it is def not worth it.
It's a seperate unit. So yes, it does.
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  #6 Old 03-12-2008, 12:09 PM
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yes but you dont have to make a spawn if you dont have the model, instead you just kill there model





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  #7 Old 03-12-2008, 07:21 PM
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well then it is even worse then i thought.

I dub this power.... uber lame
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  #8 Old 04-12-2008, 01:35 AM
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Chaos6

I just see it as a fun ability that happens to work particularly well against things like nids or orks...you know, things where tying them up in pointless melee is extremely useful...it can be useful, but yes it can also be risking a waste of 30pt.





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  #9 Old 04-12-2008, 03:11 AM
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I just see it as a fun ability that happens to work particularly well against things like nids or orks...you know, things where tying them up in pointless melee is extremely useful...it can be useful, but yes it can also be risking a waste of 30pt.
Problem being you'd never tie them up. Spawn have no saves at all, and orks and nids usually have a high volume of attacks or ignore armor, sometimes both.

You spawn one of their squad members on your turn, than on your assault phase it gets ripped to peices. Chaos gods help you if you tried to be in that assault with anyone else.
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  #10 Old 04-12-2008, 04:17 PM
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ok first the gifts of chaos is a well worthy 30pts spent cause you all havent read it closely you may use it as well as anything within either 6 inches or a d6 inches getes turned into spawn as well or instadeath it doesnt matter lol gosh learn to read...





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