Originally Posted by Ordo Xeno Commander
Now this is where I disagree, I reckon if the weapon does not allow YOU an armour save, then you don't get FNP. Take an AP3 bolter vs a SM with FNP (just because he can
). The SM wouldn't get FNP because the AP3 value denies your man the armour save. It may allow a Termie to get his, but will deny your marine both his armour save and his FNP, which is why AP1 + 2 weapons are mentioned, because they are the most common weapon that doesn't allow armour saves.
an AP3 weapon does not disallow armour saves though, it merely means 3+ or worse saves aren't good enough to protect the wearer.
the armour is a seperate entity to the ability of it's wearer to take damage.
the intention is that if the weapon states "no armour saves are allowed", then the model taking the wound does not get FNP, however if it is simply a case that the weapon has an AP value that stops the armour from working, rather than the weapon dissallowing armour saves in general, then FNP may still be taken.