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Hexwraiths more broken then first thought.

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Reply With Quote KarnalBloodfist is offline
  #21 Old 02-01-12, 08:02 PM Hexwraiths more broken then first thought.
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Quote:
Originally Posted by sybarite View Post
love the poor dwarf players who can not do much to stop them.
I'm surprised that you haven't taken a good amount of damage from a runed up grudge thrower or 2 as their attacks are then considered magical. Granted, not the most accurate way of dealing w/ them, but GTs w/ the right runes are a bit more accurate than the average stone thrower.
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  #22 Old 02-01-12, 10:00 PM Hexwraiths more broken then first thought.
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Cheaper and easier option is to just fire a couple of runed bolt throwers at them... IMO a good dwarven gunline should have a couple of bolt throwers with either flaming or +1S. S7 bolt throwers are actually pretty solid and who doesn't love a quick pincushion to rob a whole unit of regen prior to slamming it with thunderers/organ guns/etc... and you get to kill a couple of wraith or other ethereal stuff as a bonus.
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  #23 Old 02-02-12, 02:39 AM Hexwraiths more broken then first thought.
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Does giving a magic banner that adds an effect to the units weapon make them magical? Like Banner of eternal flame?
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  #24 Old 02-02-12, 06:26 AM Hexwraiths more broken then first thought.
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Quote:
Originally Posted by ExtraCrew View Post
Does giving a magic banner that adds an effect to the units weapon make them magical? Like Banner of eternal flame?
No it doesn't. It just makes them flaming attacks
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  #25 Old 02-02-12, 09:38 AM Hexwraiths more broken then first thought.
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Magical attacks:

Magic
Magic Weapons
ethereals/daemons/forest spirits
dwarves with runes on their weapon/gun/artillery piece
yhetees
Chaos Knights with enchanted weapons
HE in a unit with amulet of light
augment spells- flaming sword of rhuin, enchanted blades of aiban

... and a few other random abilities/items for specific armies (such as venom of the firefly frog for lizards), I also expect I'll have missed a few.
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  #26 Old 02-04-12, 07:06 PM Hexwraiths more broken then first thought.
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Ok,regardless of their single attack,30 point cost,vulnerability to magic missiles or 5-10 unit size...Should you ever buy a couple of Black Knights/Hexwraiths boxes,consider this simple conversion work:

-cut the heads of the skeletal horses
-cut the riders off at the torso
-cut off the rider`s heads (optional)
-attach the torso to the horse`s neck joint to form a centaur like thingie
-attach the skeletal horse heads to the rider`s neck...

...look familliar? (+1 to whomever "gets it") I know I will make a few of these.

Last edited by Brother Ultor; 02-04-12 at 10:20 PM.
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  #27 Old 02-04-12, 08:29 PM Hexwraiths more broken then first thought.
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OK....You got me stumped Ultor for some reason that comment gives me a "Army of darkness" feeling but that is the only thing I can think of.
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  #28 Old 02-04-12, 10:10 PM Hexwraiths more broken then first thought.
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^^ Nobody here plays Warmachine?




like this,but with a skeletal horse head (if you wish,or regular human skull)

In other news,still waiting for a Vampire Counts armybook that contains a headless Wight horseman hero,for character-killing purposes (Sleepy Hollow style).Man,that would be so cool...

Last edited by Brother Ultor; 02-04-12 at 10:18 PM.
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  #29 Old 02-05-12, 05:26 PM Hexwraiths more broken then first thought.
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What faction is that model from I play trollbloods against warmachine but I have never seen that guy
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  #30 Old 02-05-12, 05:35 PM Hexwraiths more broken then first thought.
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Cryx Soulhunters.They come with human or horse skeletal heads.Armed with scythes and sickles.Easy to make some using Hexwraith parts.
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