Hey guys,
Just thought I'd put this up here to keep track of how everyone finds S&V!
I managed to play my first ever games using my new toys today, and had great fun with all the new shinies!
Played with:
IG-88 B&D, one with Ion, one with Flechette, both with Fire Control and N'Dru with Lone Wolf
IG-88 B&D, one with Ion, one with Flechette, both with Fire Control, Expert Handling and a Binayre with Feedback Array
Boba and Kath with Engine Upgrade, VI, Hot Shot, Kath with Gunner, Boba with Outlaw Tech
First list played well against Whisper, Fel and a Doom Shuttle, it was the first time my opponent was playing against S&V too, and he wasn't used to the S/Loops (in fairness, neither was I!) and I managed to block him enough that I got the Shuttle down first with not much damage to me, then finish off Fel, and escort Whisper off the table. I like N'Dru, but I think I need more points spent on the IGs to make them truly effective, which is what I did with Mk 2 of the list as above.
Game 2 was against Xisor, 2 Mangler-Scyk and 2 Z-95s. Made some pretty catastrophic moves and landed on rocks multiple times with the IGs, one of whom got finished off with a Direct Hit from a Mangler, and my Z-95 took two hits and a crit which was, of course, another Direct Hit. Owch. Managed to claw back some respectability by dropping Xisor, a Scyk and a Z, but couldn't outmaneuver the last Scyk due to being on 1hp and having the crit causing red moves to make me to roll a red dice against myself.
Overall I like the IGs, but I do feel they won't do well without a third ship in the list. A pair of them alone is very vulnerable to being blocked, I feel, and that'll cost you half your shooting if your opponent positions well. I spent a lot of time S/Looping as well, so might look into a way to mitigate that, perhaps Adv Sensors instead of FCS.
Last game was Bounty Hunters vs Torkil, 2x Z-95s and a Mangler Scyk, with Ion turret on the Crow and Feedback on the Zs. Managed to get them to all chase Boba, but then managed to fly Boba off the table having taken no damage. Oops. However Kath was crazy good, finishing off the 2hp Torkil, then the Scyk, then the Zs, all by herself by moving and somtimes boosting to dodge arcs and unload 4-5 dice with Gunner at whatever was behind her, while taking Evade actions to stay alive. Very tasty. Want to fly it again without being a retard and flying over 50% of the list off the table on T4...
What have you tried with S&V? How did it go?
Just thought I'd put this up here to keep track of how everyone finds S&V!
I managed to play my first ever games using my new toys today, and had great fun with all the new shinies!
Played with:
IG-88 B&D, one with Ion, one with Flechette, both with Fire Control and N'Dru with Lone Wolf
IG-88 B&D, one with Ion, one with Flechette, both with Fire Control, Expert Handling and a Binayre with Feedback Array
Boba and Kath with Engine Upgrade, VI, Hot Shot, Kath with Gunner, Boba with Outlaw Tech
First list played well against Whisper, Fel and a Doom Shuttle, it was the first time my opponent was playing against S&V too, and he wasn't used to the S/Loops (in fairness, neither was I!) and I managed to block him enough that I got the Shuttle down first with not much damage to me, then finish off Fel, and escort Whisper off the table. I like N'Dru, but I think I need more points spent on the IGs to make them truly effective, which is what I did with Mk 2 of the list as above.
Game 2 was against Xisor, 2 Mangler-Scyk and 2 Z-95s. Made some pretty catastrophic moves and landed on rocks multiple times with the IGs, one of whom got finished off with a Direct Hit from a Mangler, and my Z-95 took two hits and a crit which was, of course, another Direct Hit. Owch. Managed to claw back some respectability by dropping Xisor, a Scyk and a Z, but couldn't outmaneuver the last Scyk due to being on 1hp and having the crit causing red moves to make me to roll a red dice against myself.
Overall I like the IGs, but I do feel they won't do well without a third ship in the list. A pair of them alone is very vulnerable to being blocked, I feel, and that'll cost you half your shooting if your opponent positions well. I spent a lot of time S/Looping as well, so might look into a way to mitigate that, perhaps Adv Sensors instead of FCS.
Last game was Bounty Hunters vs Torkil, 2x Z-95s and a Mangler Scyk, with Ion turret on the Crow and Feedback on the Zs. Managed to get them to all chase Boba, but then managed to fly Boba off the table having taken no damage. Oops. However Kath was crazy good, finishing off the 2hp Torkil, then the Scyk, then the Zs, all by herself by moving and somtimes boosting to dodge arcs and unload 4-5 dice with Gunner at whatever was behind her, while taking Evade actions to stay alive. Very tasty. Want to fly it again without being a retard and flying over 50% of the list off the table on T4...
What have you tried with S&V? How did it go?