So, I'm new to both the game and the Army, I've been playing in a Tale of Painters and Gamers event at my local GW store, where my Dark Elves have performed very well at the 500 and 1000 point brackets. Our next milestone is 1500 points, which requires more thought, so I thought I'd seek advice!
Currently, all I own is:
30 Darkshards
20 Corsair
10 Cold One Knights
Scourgerunner Chariot
10 Shades
5 Doomfire Warlock
Black Ark Fleetmaster
2 Sorceress
So if possible, I'd like to keep my list to these, for now. I have a bit of money spare so I can afford more units if need be
The list I came up with is as follows:
Lord
Supreme Sorceress - Level 4, Dispel Scroll
Hero
Sorceress - Level 2
Master - Lance, Heavy Armour, Sea Dragon Cloak, Cold One, Dawnstone
Master - Halberd, Shield, Sea Dragon Cloak, BSB (Banner of The World Dragon – Stolen)
Core
Darkshard (10)
Darkshard (10)
Corsair (20) - Standard Bearer, Captain, AHW, Banner of Eternal Flame
Special
Cold One Knight (9) - SB
Rare
Doomfire Warlock (5)
Okay, so I field my Cold One Master with the rest of the knights to make a solid block of 10, with the sole purpose of making hard charges into the flanks of large units, inflicting as many wounds as possible, and using combat resolution to chase down and kill them, or cripple the unit to the point where it cannot fight back. With 12 S6 hits (With loads of rerolls), and 10 more at S4, it's a very dangerous unit.
I have mixed feelings about the Corsair. The other Master sits in this group (I should probably explain that in the campaign I'm playing I won enough relics to steal the High elves banner, which desn't count toward my points cost) I prefer to field them with a level 4 Shadow Sorceress for the massive augments and hexes she can give (Okkam's Mindrazor makes this unit a monster), but even with a level 2 Shadow Sorc, Melkoths support, along with Soulblight from the Warlocks can turn any fight into these guys favour. With AHW, it's all about winning combat resolution again.
I prefer to field my Sorceresses as Level 4 Life, Level 2 Shadow, but can change around depending on individual games. Doomfire Warlocks provide even more magic whilst rampaging about on the flanks of units. I always end up with 8 spells, which is more than enough to burn through all my power dice.
Obviously, I'm relying heavily on my Magic Phase here, and a bad magic phase can spell disaster for certain parts of the army, but at its core, it is very resilient for elves, with high armour saves and a lot of debuffing opponents offensive capabilities, whilst also buffing my own defences.
Thanks in advance for any advice you can give!
Kexys
Currently, all I own is:
30 Darkshards
20 Corsair
10 Cold One Knights
Scourgerunner Chariot
10 Shades
5 Doomfire Warlock
Black Ark Fleetmaster
2 Sorceress
So if possible, I'd like to keep my list to these, for now. I have a bit of money spare so I can afford more units if need be
The list I came up with is as follows:
Lord
Supreme Sorceress - Level 4, Dispel Scroll
Hero
Sorceress - Level 2
Master - Lance, Heavy Armour, Sea Dragon Cloak, Cold One, Dawnstone
Master - Halberd, Shield, Sea Dragon Cloak, BSB (Banner of The World Dragon – Stolen)
Core
Darkshard (10)
Darkshard (10)
Corsair (20) - Standard Bearer, Captain, AHW, Banner of Eternal Flame
Special
Cold One Knight (9) - SB
Rare
Doomfire Warlock (5)
Okay, so I field my Cold One Master with the rest of the knights to make a solid block of 10, with the sole purpose of making hard charges into the flanks of large units, inflicting as many wounds as possible, and using combat resolution to chase down and kill them, or cripple the unit to the point where it cannot fight back. With 12 S6 hits (With loads of rerolls), and 10 more at S4, it's a very dangerous unit.
I have mixed feelings about the Corsair. The other Master sits in this group (I should probably explain that in the campaign I'm playing I won enough relics to steal the High elves banner, which desn't count toward my points cost) I prefer to field them with a level 4 Shadow Sorceress for the massive augments and hexes she can give (Okkam's Mindrazor makes this unit a monster), but even with a level 2 Shadow Sorc, Melkoths support, along with Soulblight from the Warlocks can turn any fight into these guys favour. With AHW, it's all about winning combat resolution again.
I prefer to field my Sorceresses as Level 4 Life, Level 2 Shadow, but can change around depending on individual games. Doomfire Warlocks provide even more magic whilst rampaging about on the flanks of units. I always end up with 8 spells, which is more than enough to burn through all my power dice.
Obviously, I'm relying heavily on my Magic Phase here, and a bad magic phase can spell disaster for certain parts of the army, but at its core, it is very resilient for elves, with high armour saves and a lot of debuffing opponents offensive capabilities, whilst also buffing my own defences.
Thanks in advance for any advice you can give!
Kexys