This is the lore of my Bretonnia army. It's still in it early stages as I haven't developed it much but I made a basic run down.
The Five Grail Knights
Sir.Athruis - the Honorable, Self-sacrificing Hero
Sir.Nicholas- Honorable, Values Valor and Justice above all else but yet is very realistic. More of a Military Commander then a Hero though
Sir.Arizal(Kinda want a name that sounds like a Bretonnia and Vampire name put together) Hell keen on Justice but values Honour, Valor, Nobility and sacrifice. Is like a Justicar or a determined Police officer.My favarite one and is the one left confirmed alive
Sir.Fortesque- Similier to Sir.Athruis but is more of a motivating leader. Basically a Captain of the Guard but isn't a general.
Sir.Casmier- the most different out of the group. Doesn't value honor or sacrifice much. Is much more secretive like a Dark Angel from W40K and prefers strategy, good intel and tatics to win the day then simply charging into battle.
Five questing from five different cities/area's of Bretonnia fight alongside each other during the Eelis Crusade led by Bretonnia King (Havn't thought of a name yet) in the Irrana Mountains. During a battle in the Irrana Mounts to ride the Irrana Mountains of an Corrupted Fortress(Don't have a name yet). The five questing knights are lured into the deepest part of the fortress which turns out to a cavern which eventually leads to a grotto holy to the blessed mother(The lady of the Lake, am catholic) that being corrupted by evil forces. The questing knights destroy the evil including there champion and free the grotto of it's corruption. After years on there quest, the Lady of the Lake appears before them and grants them a sip of the grail, thus making them Grail Knights.
Following the battle at the fortress, the newly made Grail Knights decide to stay behind and protect the grotto from evil. The five Grail Knights over time built a Monastery from support of there families. Over time word speards of the Grail Knights and there deed and indeed many flock to see the Living saints of the Blessed Lady. Over time a Communtiy quickly grows and over time the fortress is rebuilt and repaired. This would eventually lead to the fortress city of Ingros with there five grail knights ruling Ingros in the shape of a council.
---This lore isn't developed below
The Five Grail Knights lead the Septina Crusade into the Chaos Waste after a Chaos Chosen targets Ingros
towards the end of the Crusade(don't know if it should land in successes or failure, leading towards failure) Sir.Athruis and Sir.Nicholas become extremely at odds at each other on how to lead and how to spend there resources or where to send there army. The two at the end have a duel to the death as the two can not settle one thing together. The two leave the camp to duel on a hill top far away. The two never retured and is presumed the two killed each other in the duel. Sir.Casmier and Sir.Fortesque lead the crusade solely as Sir.Arizal is not the leading/commanding type
Following the crusade, Ingros is attacked by Chaos and is sacked, leaving only the monastery intact...somewhat. Sir.Fortesque is killed leading the defense of Ingros. Sir.Casmier and his apostles is BELIEVED to have retreated into the Chaost Wastes. Many believe he turned to chaos while others think he looks for a way to destroy chaos from within if such a thing is possible.
Sir.Arizal leaves Ingros after the community recovers somewhat and appoints five questing knights to govern the community and to rebuilt Ingros into what it was before before leaving. No one knows why he left but many believe he entered self exile or continue his duties as a Grail Knight else where.
Eventually some years in some unknown mountains, Sir.Arizal is challenged by a powerful Blood Dragon and even though he managed to hold himself for quite awhile even to the point where he managed to moderately wound the Blood Dragon, he was defeated and chained. For his impressive combat prowers, The Blood Dragon thought he was worthy of the "Gift" and so one night the Blood Dragon gave him the gift and the next day when the knight arose. The Blood Dragon released him and told him to continue his duties while try to retain his humanity.
Sir.Arizal enters self-exile in hopes of redeeming himself in the eyes of the Holy Mother since he has became a corrupted creature. After centuries of fighting in the name of the Justice while trying to maintain his humanity, Sir.Arizal found himself at the throat of the world fighting a Star Dragon.
The Five Grail Knights
Sir.Athruis - the Honorable, Self-sacrificing Hero
Sir.Nicholas- Honorable, Values Valor and Justice above all else but yet is very realistic. More of a Military Commander then a Hero though
Sir.Arizal(Kinda want a name that sounds like a Bretonnia and Vampire name put together) Hell keen on Justice but values Honour, Valor, Nobility and sacrifice. Is like a Justicar or a determined Police officer.My favarite one and is the one left confirmed alive
Sir.Fortesque- Similier to Sir.Athruis but is more of a motivating leader. Basically a Captain of the Guard but isn't a general.
Sir.Casmier- the most different out of the group. Doesn't value honor or sacrifice much. Is much more secretive like a Dark Angel from W40K and prefers strategy, good intel and tatics to win the day then simply charging into battle.
Five questing from five different cities/area's of Bretonnia fight alongside each other during the Eelis Crusade led by Bretonnia King (Havn't thought of a name yet) in the Irrana Mountains. During a battle in the Irrana Mounts to ride the Irrana Mountains of an Corrupted Fortress(Don't have a name yet). The five questing knights are lured into the deepest part of the fortress which turns out to a cavern which eventually leads to a grotto holy to the blessed mother(The lady of the Lake, am catholic) that being corrupted by evil forces. The questing knights destroy the evil including there champion and free the grotto of it's corruption. After years on there quest, the Lady of the Lake appears before them and grants them a sip of the grail, thus making them Grail Knights.
Following the battle at the fortress, the newly made Grail Knights decide to stay behind and protect the grotto from evil. The five Grail Knights over time built a Monastery from support of there families. Over time word speards of the Grail Knights and there deed and indeed many flock to see the Living saints of the Blessed Lady. Over time a Communtiy quickly grows and over time the fortress is rebuilt and repaired. This would eventually lead to the fortress city of Ingros with there five grail knights ruling Ingros in the shape of a council.
---This lore isn't developed below
The Five Grail Knights lead the Septina Crusade into the Chaos Waste after a Chaos Chosen targets Ingros
towards the end of the Crusade(don't know if it should land in successes or failure, leading towards failure) Sir.Athruis and Sir.Nicholas become extremely at odds at each other on how to lead and how to spend there resources or where to send there army. The two at the end have a duel to the death as the two can not settle one thing together. The two leave the camp to duel on a hill top far away. The two never retured and is presumed the two killed each other in the duel. Sir.Casmier and Sir.Fortesque lead the crusade solely as Sir.Arizal is not the leading/commanding type
Following the crusade, Ingros is attacked by Chaos and is sacked, leaving only the monastery intact...somewhat. Sir.Fortesque is killed leading the defense of Ingros. Sir.Casmier and his apostles is BELIEVED to have retreated into the Chaost Wastes. Many believe he turned to chaos while others think he looks for a way to destroy chaos from within if such a thing is possible.
Sir.Arizal leaves Ingros after the community recovers somewhat and appoints five questing knights to govern the community and to rebuilt Ingros into what it was before before leaving. No one knows why he left but many believe he entered self exile or continue his duties as a Grail Knight else where.
Eventually some years in some unknown mountains, Sir.Arizal is challenged by a powerful Blood Dragon and even though he managed to hold himself for quite awhile even to the point where he managed to moderately wound the Blood Dragon, he was defeated and chained. For his impressive combat prowers, The Blood Dragon thought he was worthy of the "Gift" and so one night the Blood Dragon gave him the gift and the next day when the knight arose. The Blood Dragon released him and told him to continue his duties while try to retain his humanity.
Sir.Arizal enters self-exile in hopes of redeeming himself in the eyes of the Holy Mother since he has became a corrupted creature. After centuries of fighting in the name of the Justice while trying to maintain his humanity, Sir.Arizal found himself at the throat of the world fighting a Star Dragon.