Hi guys, i m going to play in a tournament and i want to play thousand of Orczz, i know it will be hard cause they arn t so competitive, but i want to try anyway. Here is my roster, i thought and played a lot with this kind of "horde roster" and play an huge horde with animosity isn t the best xD that's why i need 1 black orc every big unit of orcs. I will appreciate any advice u can give me D
Lords
1 x Savage Orc Great Shaman: lvl 4 wizard with "Lucky Shrunken Head" (join Savage Orcs)
1 x Black Orc Warboss: General with "Obsidian Amulet" + "Crown Of Command" (join Orc Boyz)
Heroes
1 x Black Orc Big Boss: BSB with "Obsidian Trinket" + "DragonHelm" (Join Savage Orcs)
1 x Night Goblin Shaman: lvl 2 wizard with "Dispel Scroll" (Join Night Goblin)
Core
33 x Savage Orcs Big'uns: Full Comm Group with "Additional Hand Weapon" (Deployed 7 models x 5 ranks)
41 x Orc Boyz: Full Comm Group with "Additional Hand Weapon" (Deployed 7 models x 6 ranks)
34 x Night Goblins: Full Comm Group with "Bows" + 3 x "Fanatic Goblins" (Deployed 7 models x 5 ranks)
10 x Goblin Wolfrider: Musician + Standard Bearer with "Bows" (Deployed 5 models x 2 ranks)
10 x Goblin Wolfrider: Musician + Standard Bearer with "Bows" (Deployed 5 models x 2 ranks)
Special
8 x Troll (Delpoyed 4 models x 2 rank = 24 attacks when they arn t stupid)
Rare
2 x Mangler Squig
2 x Doom Diver Catapult
I deployed unit wider than normal cause i don t want my war machine being easily reached. CaC part is based on Orc boyz + Troll + Savages, supported by Night goblin squigs and the catapult, meanwhile Goblins Wolfrider are trying to flank and destroy enemy's war machine (1 unit x side) I m going to face lot of WM that s why i play 20 of them!
Lords
1 x Savage Orc Great Shaman: lvl 4 wizard with "Lucky Shrunken Head" (join Savage Orcs)
1 x Black Orc Warboss: General with "Obsidian Amulet" + "Crown Of Command" (join Orc Boyz)
Heroes
1 x Black Orc Big Boss: BSB with "Obsidian Trinket" + "DragonHelm" (Join Savage Orcs)
1 x Night Goblin Shaman: lvl 2 wizard with "Dispel Scroll" (Join Night Goblin)
Core
33 x Savage Orcs Big'uns: Full Comm Group with "Additional Hand Weapon" (Deployed 7 models x 5 ranks)
41 x Orc Boyz: Full Comm Group with "Additional Hand Weapon" (Deployed 7 models x 6 ranks)
34 x Night Goblins: Full Comm Group with "Bows" + 3 x "Fanatic Goblins" (Deployed 7 models x 5 ranks)
10 x Goblin Wolfrider: Musician + Standard Bearer with "Bows" (Deployed 5 models x 2 ranks)
10 x Goblin Wolfrider: Musician + Standard Bearer with "Bows" (Deployed 5 models x 2 ranks)
Special
8 x Troll (Delpoyed 4 models x 2 rank = 24 attacks when they arn t stupid)
Rare
2 x Mangler Squig
2 x Doom Diver Catapult
I deployed unit wider than normal cause i don t want my war machine being easily reached. CaC part is based on Orc boyz + Troll + Savages, supported by Night goblin squigs and the catapult, meanwhile Goblins Wolfrider are trying to flank and destroy enemy's war machine (1 unit x side) I m going to face lot of WM that s why i play 20 of them!