So progress continues well across the range of projects. The event has been booked for June 23rd meaning that from now till then I have to put in a good amount of time to get things at an acceptable level.
Currently things are breaking down as such:
Alot of progress here - now onto flocking the first half of the board. Thankfully the long weekend provided much needed sunshine to get me outside and working on it. Pretty happy so far, though I'll certainly need to put in a little more work on it with things like the pathways and blending the static grasses together.
IG Kill Team:
Progress continues. With about 50% now complete the kill team needs a sentinel and a Chimera built and painted ASAP
Chaos Space Marines:
Currently holding out on the promise from my sister of an ultrasonic cleaner. Otherwise progress has slowed to me trying to paint these cursed chosen minaitures from dark vengeance. Man theres just too much detail so already things are going back again for a re-strip!
Making great progress, starting to get quite experimental too regarding the use of flocks, static grasses and technical effects like blood splatter.
Hoping that this log is inspiring folk to do the same!
"Ambition is the biggest killer of Momentum"
Starting afresh with my Chaos Space Marines.
Project Log Link (Placeholder) -
Project Rebuild, Reboot, Recycle:
Stripping, rebuilding and remaking my Guard army.