Mech Guard @ 1500 - Wargaming Forum and Wargamer Forums
Reply
 
LinkBack Thread Tools Display Modes
post #1 of 26 (permalink) Old 09-15-15, 02:38 AM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default Mech Guard @ 1500

Blew the dust of my Guard army the other day when a friend said he wanted to test a list he'd been working on for an upcoming tournament. I knew my BA would fold like origami to a competitive Imperial Fist list so I went hard on the tanks. Had a ton of fun in the match and lost, but the results have been scrubbed since his list turned out to be illegal (I might just have won by 1 point instead of losing by 2!). We'll rematch when he figures out what he wants to change about his list.

I played a Combined Arms Detachment using:

Pask in a Punisher - hull and sponson heavy bolters
Executioner - hull heavy bolter, sponson plasma cannons
3x Veteran squads - autocannon and Chimera for each

Vendetta

Battle Tank - hull and sponson heavy bolters

Battle Tank - hull and sponson heavy bolters

Manticore


Came out to 1500 bang on. The Manticore wiffed on every god damned shot...temperamental bastard. Otherwise everything was friggin' mint. Battle cannons could have been more effective but what can you do with a shit ton of cover on the table? Meltaguns podded in next to Pask and his pal, but a scatter put the Executioner up to explode first. Pask wasn't merciful in his retaliation upon those Sternguard. Love that gun of his. Anyway, does anything stand out as worth a tweak? These are the models I have but I can figure out something for tank weapons/proxy them with little issue. Something I wanted to do was smack a CCS into the Vendetta, but it seems like a misuse of them when I have three Vet squads in Chimeras and a fourth tank painted all special just for them to issue orders out of. There's a cheap Basilisk at the LGS that I could repaint pretty easy by the looks of it, think that would be a more reliable and less expensive replacement for the Manticore? AP4 really blows in a MEQ dominated meta even if it's S10.

Thanks for reading!

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP

Last edited by ntaw; 10-03-15 at 02:36 PM.
ntaw is offline  
Sponsored Links
Advertisement
 
post #2 of 26 (permalink) Old 10-03-15, 02:30 PM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

Played this list allied with 1500 points of infantry Guard from a buddy against 3k of Eldar.

Only lost one tank from my whole list (the Manticore after it had blown its unreliable load) but the Eldar jumped up on some Objectives at the last second and won the game by a point. Either way, this list is great but I really think it's time to trade the Manticore for a Basilisk.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
post #3 of 26 (permalink) Old 10-03-15, 08:14 PM
Senior Member
 
Squire's Avatar
Squire's Flag is: Soth Korea
 
Join Date: Jan 2013
Location: South Korea
Posts: 533
Reputation: 8
Default

If I were taking LRBTs I wouldn't bother with heavy bolter sponsons. What's the point? In fact Because of ordnance I'd go further and take LR eradicators instead of battle tanks. Hull heavy bolter, heavy stubber and... plasma cannon sponsons! Against light infantry I can't see the heavy bolters doing more damage than two plasma cannons, and against almost all other targets the plasma cannons would be more valuable. Their AP2 would make up for the loss of the battle cannon's AP3 (and allow you to harm 2+ saves too). Of course, there's the risk of losing hull points but I'd chance it

LRBTs are the iconic IG tank though, so I can see why they're still popular.

Otherwise I like your list. I've wanted to try IG myself but there's always been a faction I prefer. Maybe one day.

www.communitycomp.org/

^ Balanced 40k!
Squire is offline  
 
post #4 of 26 (permalink) Old 10-03-15, 09:19 PM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

Quote:
Originally Posted by Squire View Post
If I were taking LRBTs I wouldn't bother with heavy bolter sponsons. What's the point?
Says 'the internet'. Everyone calls me on this, and I play it because that's how the army I bought was modeled (hey, at least I cut off the more expensive stuff that it had of and magnetized those options), but in all honesty having those sponson weapons has come in pretty handy in a lot of circumstances for me. Over half the vehicle damage chart negates my cannon for a turn, and having those on deck for weapon destroyed results is handy. Then there was the time when my cannon scattered off the one guy holding the game winning objective and the snap shot heavy bolters were the ones to kill him, securing my victory in the name of the Emperor and dice luck.

Quote:
Originally Posted by Squire View Post
I'd go further and take LR eradicators instead of battle tanks
Those Eradicators do indeed dangle the carrot of Ignores Cover to me though. I might have to do some...work....on my tanks to make those turret guns possible (though I'll play-test with proxies before going hog with the knife of course). Plasma cannons on tanks without that lovely re-roll from Preferred Enemy pretty much always end in my opponent completely ignoring that tank and laughing at me while it glances itself to death.

Quote:
Originally Posted by Squire View Post
LRBTs are the iconic IG tank though, so I can see why they're still popular.
AP3 is why they're popular with me, MEQ dominated meta over here. One day I will own some Basilisks for that though...

Quote:
Originally Posted by Squire View Post
Otherwise I like your list. I've wanted to try IG myself but there's always been a faction I prefer. Maybe one day.
Thanks! I got the army pretty much fully painted from a friend as he moved to another Province and needed to slim down the extras, otherwise I likely never would have started them up. Very fun to play though, and offers a very different play style to my typical Blood Angel 'fist and fire' fest.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
post #5 of 26 (permalink) Old 10-03-15, 11:44 PM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

...actually if I played two Eradicators equipped the same as the Battle tanks I could switch all the Veteran squads to having 3x meltaguns each and play a fully painted army. That's a pretty good reason to cut away

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
post #6 of 26 (permalink) Old 10-04-15, 12:19 PM
Senior Member
 
Iraqiel's Avatar
Iraqiel's Flag is: Australia
 
Join Date: May 2008
Location: Top End
Posts: 2,405
Reputation: 66


Default

I've had some limited success with eradicators, but battle tanks have been my mainstay. The six foot reach out and touch with AP3 Ordinance has always been highly attractive, and mostly effective except where playing against a multi land raider list.

Having said that, my meta has had limited marines, and of those one can usually expect at least 5 if not 10 terminators, a tech marine with thudd gun thingo and a raider to with them. The LRBT has good days against this, but the demolisher has really shone. The problem is though, once you go to playing the short edges, the demolisher discovers that it isn't that hard for someone to outflank it or just overwhelm that AV14 front hull with enough longer range firepower than it has.
I'd imagine that the eradicator has the same problem, with the added problem of only ignoring eldar (not jet bike either) armour, for a very annoying time.
On the other hand, it would really rock at being a last stand vehicle against orks!

I think your list is awesome as is, if I was going to make any change it would be to drop one chimera for camo cloaks, make the foot squad a cover-seeking shooting trap as it gets 3+ cover saves in ruins and 2+ cover saves when stealth is in effect (mysterious objectives, nightfighting etc) and as a screen for your short ranged tanks, then use the remaining fifty odd points for meltas in your mech vets.

Alternatively, you could drop the manticore for a basilisk as you said (fair enough if you are chasing AP3 weaponry, the manticore really excels at killing clumped vehicles and light infantry, not MEq), leave the meltas off the mech vets and get your command squad in... though I don't think that is the best use of the points.

Iraqiel

Check out my Imperial Guard Battle-Group-in-the-making as it slowly takes form! Located just here:
http://www.heresy-online.net/forums/...my&army_id=705

And my collection of all things - particularly Grey Knights; Guard and Adeptus Mechanicus: http://www.heresy-online.net/forums/...d.php?t=129966
Iraqiel is offline  
post #7 of 26 (permalink) Old 10-04-15, 05:01 PM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

I'm facing a Salamanders army today with it, so I'll be keeping the Battle Tanks for this one. IC won't matter against 3+ armour today.

I like the idea of giving one squad camo cloaks @Iraqiel , shame they didn't get Infiltrate on top of that! Man I wish the Vendetta could hold 10 models...

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
post #8 of 26 (permalink) Old 10-04-15, 09:42 PM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

Well, I got beaten up by them Sallies. It was a super close game with him rolling -terribly- with his melta shots but he got me on Linebreaker and one Heavy Support kill (we were playing BGNT). I dropped the Vendetta for meltas in the Vets and camo for a bunch of the tanks (among some other filler upgrades, either way where's a damn Basilisk when ya need one) because they guy had absolutely nothing to deal with Fliers (and those three LC shots would have done shit all against his list...well, would have helped against his Redeemer I guess...crap).

Either way I want that Manticore out of my collection. It's such a god damned waste in my games, I have never been happy about using it or the turnout for its 170 point investment (plus I have to dick around with magnetized missiles the way the guy who I got it from did it; well done, but not the way I would have gone about it).

Oh, and by the way....sponson heavy bolters on the LRBTs glanced down an ObSec Rhino at the end of the game to allow me to hold a crucial Objective. Otherwise I would have lost 6-1 as opposed to 6-4.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
post #9 of 26 (permalink) Old 10-05-15, 02:17 AM
Senior Member
 
Iraqiel's Avatar
Iraqiel's Flag is: Australia
 
Join Date: May 2008
Location: Top End
Posts: 2,405
Reputation: 66


Default

Ha nice one Leman Russ!

Shame about the loss, if you want to send me your malfunctioning manticore I'll make sure that it has a good home in my 'ready for apocalypse' collection!

I agree with swapping out flyers if asked by the other person (to keep the good spirits in the game), but then I think that salamanders are the perfect anti-guard chapter so in this case I'd probably negotiate as there would really not be any impact on how fun, close or competitive the game would be. No point knee-capping yourself, especially when faced by things like Redeemers which can really wreck a guardsman's day - and his chimera's!

Iraqiel

Check out my Imperial Guard Battle-Group-in-the-making as it slowly takes form! Located just here:
http://www.heresy-online.net/forums/...my&army_id=705

And my collection of all things - particularly Grey Knights; Guard and Adeptus Mechanicus: http://www.heresy-online.net/forums/...d.php?t=129966
Iraqiel is offline  
post #10 of 26 (permalink) Old 10-05-15, 03:44 AM Thread Starter
Senior Member
 
ntaw's Avatar
ntaw's Flag is: Canada
 
Join Date: Jul 2012
Location: Mississauga, Canada
Posts: 6,174
Reputation: 96


Default

Dude if you want it pm me and I'll send you pics/chat about it....though it will all pend what the shipping between our great countries amounts to As much as I play to win and (agonizingly) min/max my lists I'm all about the rule of cool and the Manticore just doesn't fit that mould for me.

Sallies (and SM) are pretty point and shoot against armour if you want to grab a couple Drop Pods. I've been playing my Guard because Deathwing solo has been invalidated and I tired of the DP/jump infantry rush that I was using with my Blood Angels. It was this guy's first game ever playing SM and I'm not even ashamed to admit that <insert laughter here>. I was telling him more rules than he knew for SM, if the dice even remotely favoured him it would have been over T3/4 instead of rolling off on T6.

As for the list....if I dropped the Vendetta and the Manticore I could melta up my Vets and play two (sadly unowned but soon that will be rectified maybe) Basilisks. I think anyway...the points added up in my mind a couple minutes ago I promise.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

Industrial Table WIP
ntaw is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Army Lists > Imperial Guard Army Lists

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in









Human Verification

In order to verify that you are a human and not a spam bot, please enter the answer into the following box below based on the instructions contained in the graphic.



Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome