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post #1 of 10 (permalink) Old 08-24-15, 07:55 AM Thread Starter
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Default 1000P Imperial guard for a local tourney

So I am trying to get into the playing part of the hobby again, and decided to join a tourney for the 20th of September. I have no clue about a competitive list. but this is what I have come up with.

Lord Commissar, the Emperors benediction. Power fist.

Platoon Command Squad, Platoon standard, Vox caster, 3x flamers.
Infantry squad, Flamer, vox caster.
Infantry squad, Flamer.
Infantry squad, Flamer.


Veteran squad, 3x Melta guns, Demolitions, vox caster.
Veteran squad, 3x Melta guns, Demolitions, vox caster.
Chimera transport, Heavy flamer.
Chimera transport, Heavy flamer.

Leman Russ battletanks
Leman Russ battletanks

any feedback would be most welcome.
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post #2 of 10 (permalink) Old 08-24-15, 09:05 AM
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Cool list, I think that will work pretty well as is. Two AV14 fronted tanks at 1000 points will give some people nightmares, especially backed up by the melta vets who may as well be straight from 5th ed treadhead style.

If I was looking at it, I'd think -
Hmmm how often will my veterans be in orders range? Not often? Ditch the voxcasters.
Hmmm I'll be fielding a combined infantry squad bubble wrapping tanks for a 5+ cover save. Can I squeeze Camo Netting on one or both of them to make that a 4+?
Hmmmm I'll be using the commissar to avoid challenges and slot baddies with his higher strength attack... but how often will he get to make it? Could I make some points up by swapping that powerfist for a power axe and still having a good effect?
Hmmmm... when are platoon standards ever worth their points?
Hmmmm... am I actually going to use those Platoon command squad flamers or should I run it naked hiding behind the tanks as an orders caddy?
Hmmmm... is there any possible way to make up the points needed for an Aegis defence line?

Let us know what changes you make, if any, and how it goes!

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post #3 of 10 (permalink) Old 08-24-15, 10:53 AM Thread Starter
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Quote:
Originally Posted by Iraqiel View Post
Cool list, I think that will work pretty well as is. Two AV14 fronted tanks at 1000 points will give some people nightmares, especially backed up by the melta vets who may as well be straight from 5th ed treadhead style.

If I was looking at it, I'd think -
Hmmm how often will my veterans be in orders range? Not often? Ditch the voxcasters.
Hmmm I'll be fielding a combined infantry squad bubble wrapping tanks for a 5+ cover save. Can I squeeze Camo Netting on one or both of them to make that a 4+?
Hmmmm I'll be using the commissar to avoid challenges and slot baddies with his higher strength attack... but how often will he get to make it? Could I make some points up by swapping that powerfist for a power axe and still having a good effect?
Hmmmm... when are platoon standards ever worth their points?
Hmmmm... am I actually going to use those Platoon command squad flamers or should I run it naked hiding behind the tanks as an orders caddy?
Hmmmm... is there any possible way to make up the points needed for an Aegis defence line?

Let us know what changes you make, if any, and how it goes!
you make a bunch of good points. losing the platoon standard was a bit sad I always added the standards to my command squads for the rule of cool, but in competetive play no, they are not very usefull.
not sure about ditching the powerfist on the commisar, because I originally designed him to join my veterans on tankhunting. back in 6th.

Lord Commisar the Emperors benediction. Power fist.

Platoon Command Squad, Vox caster.
Infantry squad, Flamer, vox caster.
Infantry squad, Flamer.
Infantry squad, Flamer.


Veteran squad, 3x Melta guns, Demolitions.
Veteran squad, 3x Melta guns, Demolitions.
2x Chimera transports, Heavy flamers.

Leman Russ battletanks .
Leman Russ battletanks .

that would land me on 970 points total.

I have no idea how much points the Aegis defence line is in the current edition, where can I even find the rules for it.? is it the BRB? because I only have the mini version of it. and I don't think it is in there.

I am still contemplating about the camo netting as well.

thanks for the advice!
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post #4 of 10 (permalink) Old 08-24-15, 02:25 PM
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Originally Posted by Haskanael View Post
I have no idea how much points the Aegis defence line
Well... noting the site rules, if you were to do some maths and find the solution to X=4(200)/16 it may put you in the right direction... ahem.

Quote:
Originally Posted by Haskanael View Post
I am still contemplating about the camo netting as well.
Fair enough. I just can't resist an (almost) guaranteed save for tanks. 6+ cover in the open? Sweet!

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post #5 of 10 (permalink) Old 08-25-15, 03:52 PM Thread Starter
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optimized the list a little more, I also banged up two other potential lists.
List 1
Lord Commisar

Platoon Command Squad
Infantry squad, Flamer.
Infantry squad, Flamer.

Veteran squad, 3x Melta guns, Demolitions.
Veteran squad, 3x Melta guns, Demolitions.
2x Chimera transports, Heavy flamers.

Armoured Seninel, Plasma cannons, searchlight.

Leman Russ battletanks
Leman Russ battletanks
Hydra
996 points total

List 2
Lord Commisar

Platoon Command Squad
Infantry squad, Flamer.
Infantry squad, Flamer.

Veteran squad, 3x Melta guns, Demolitions.
Veteran squad, 3x Melta guns, Demolitions.
2x Chimera transports, Heavy flamers.

Basilisk,
Basilisk,
Armoured Sentinel, Plasma cannons.
Armoured Sentinel, Plasma cannons.

Hydra
995 Points

List 3
Company Command Squad, 2x melta guns.

Veteran squad, 3x Melta guns, Demolitions, vox caster.
Veteran squad, 3x Melta guns, Demolitions, vox caster.
Veteran squad, 3x plasma guns, demolitions, vox caster.
Veteran squad, 3x plasma guns, demolitions, vox caster.

2x Chimera transports, Heavy flamers.

Leman Russ battletank

Armoured Seninel, Plasma cannons, searchlight.
Armoured Seninel, Plasma cannons, searchlight.
1000 Points
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post #6 of 10 (permalink) Old 08-25-15, 07:49 PM
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Quote:
Originally Posted by Haskanael View Post
optimized the list a little more, I also banged up two other potential lists.
List 1
Lord Commisar

Platoon Command Squad
Infantry squad, Flamer.
Infantry squad, Flamer.

Veteran squad, 3x Melta guns, Demolitions.
Veteran squad, 3x Melta guns, Demolitions.
2x Chimera transports, Heavy flamers.

Armoured Seninel, Plasma cannons, searchlight.

Leman Russ battletanks
Leman Russ battletanks
Hydra
996 points total
Out of all of these lists I would say that list 1 is the most competitive due to a nice balance of different types of shooting available e.g. anti tank vets, anti termi sentinel and anti horde tanks.

For me demo charges are too unreliable, very situation and just aren't worth the points. I would drop them along with the searchlight (again very situational) and the demos. This gives you enough points to get another plasma sentinel, the emperor's benediction and 2 flamers/grenade launchers for the PCS.

I assuming your running the commissar with the infantry squads?

The main rule to remember with competitive guard is lean and plentiful. Basically don't try to make guard space marines, it doesn't work. Buy as few upgrades as possible, it is always better to have more warm bodies and guns.

List 1
Lord Commissar, Emperors benediction.

Platoon Command Squad, 2x Flamer.
Infantry squad, Flamer.
Infantry squad, Flamer.

Veteran squad, 3x Melta guns.
Veteran squad, 3x Melta guns.
2x Chimera Transports, Heavy flamers.

Armoured Sentinel, Plasma cannon.
Armoured Sentinel, Plasma cannon.

Leman Russ Battle Tank
Leman Russ Battle Tanks
Hydra
1000 points total

"Everyone's a pacifist between wars. It's like being a vegetarian between meals."-Colman MaCarthy

Last edited by donkey555; 08-25-15 at 07:56 PM.
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post #7 of 10 (permalink) Old 08-25-15, 09:03 PM
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Quote:
Originally Posted by Iraqiel View Post
Well... noting the site rules, if you were to do some maths and find the solution to X=4(200)/16 it may put you in the right direction... ahem.
Question, why don't you just say the cost of a naked infantry squad?

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post #8 of 10 (permalink) Old 08-25-15, 10:44 PM Thread Starter
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Quote:
Originally Posted by donkey555 View Post
O
List 1
Lord Commissar, Emperors benediction.

Platoon Command Squad, 2x Flamer.
Infantry squad, Flamer.
Infantry squad, Flamer.

Veteran squad, 3x Melta guns.
Veteran squad, 3x Melta guns.
2x Chimera Transports, Heavy flamers.

Armoured Sentinel, Plasma cannon.
Armoured Sentinel, Plasma cannon.

Leman Russ Battle Tank
Leman Russ Battle Tanks
Hydra
1000 points total
I had not thought of that!, My opinion of Demo charges is very coloured because I have always managed to use them to pretty great effect popping transports with the melta's and then tossing the demo charge on the squad that comes out of the transport. however I think that for a low cost game this is as optimized as I will get for an alround list.
thanks for the advice, I will probably end up testing it next week somewhere.
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post #9 of 10 (permalink) Old 08-26-15, 01:31 AM
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Originally Posted by Haskanael View Post
I have always managed to use them to pretty great effect popping transports with the melta's and then tossing the demo charge on the squad that comes out of the transport.
er...a demo charge from a different squad I hope? The unit that gets out of a blown up transport isn't the same unit you chose to shoot at so you don't continue shooting at them with your squad upon a successful melta blast :/

I'm liking the lists you've come up with, specially subtly modified one that donkey555 posted up. Something I've found with my own Guard army is that when I mix blobs and tanks I lose but when I go full blobs or full tanks I win. That isn't to say that my mixed armies haven't been successful in their own ways, but when I focus any of my armies on one theme they work better as a team. Have you considered lists that focus solely on infantry or tanks (collection permitting, of course)?

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #10 of 10 (permalink) Old 08-26-15, 05:26 AM Thread Starter
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er...a demo charge from a different squad I hope? The unit that gets out of a blown up transport isn't the same unit you chose to shoot at so you don't continue shooting at them with your squad upon a successful melta blast :/

I'm liking the lists you've come up with, specially subtly modified one that donkey555 posted up. Something I've found with my own Guard army is that when I mix blobs and tanks I lose but when I go full blobs or full tanks I win. That isn't to say that my mixed armies haven't been successful in their own ways, but when I focus any of my armies on one theme they work better as a team. Have you considered lists that focus solely on infantry or tanks (collection permitting, of course)?
basicly that yes, I have a total of 4 mechanised veteran squads, working in teams of 2, 1 melta, 1 plasma. worked great against mechanised Space marine armies in 5th. the demo charges also made the difference between murdering a tank or a group of elites and my veterans being murdered brutally a couple of times.

also
list 4
Company Command Squad, 3x melta guns, vox caster.

Platoon Command Squad, Vox caster, 3x flamers.
Infantry squad ,Flamer, vox caster.
Infantry squad ,Flamer.
Infantry squad ,Flamer, vox caster.
Infantry squad ,Flamer.
Infantry squad ,Flamer.

Platoon Command Squad ,Missile launcher, vox caster.
Infantry squad ,autocannon, grenade launcher, vox caster.
Infantry squad ,autocannon, grenade launcher.
Infantry squad ,autocannon, grenade launcher.
Infantry Squad ,Missile launchers, grenade launcher, vox caster.
Infantry Squad ,Missile launchers, grenade launcher.

Veteran squad, 3x Melta guns.
Veteran squad, 3x Melta guns.

1000 points total

something like this you mean?

Edit: holy crap thats 135 individual models

Last edited by Haskanael; 08-26-15 at 10:58 AM.
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