| My Imperial Guard Army so far. Company Command Squad - Plasma Guns x3, Astropath, Master of Ordinance, Fleet Officer, Character Upgrade Creed/Kell Platoon Command Squad - Flamers x4 Infantry Squad - Grenade Launcher, Auto Cannon Infantry Squad - Grenade Launcher, Auto Cannon Infantry Squad - Grenade Launcher, Auto Cannon Infantry Squad - Grenade Launcher, Auto Cannon Infantry Squad - Grenade Launcher, Auto Cannon Heavy Weapons - SquadLascannons Heavy Weapons - SquadLascannons Heavy Weapons - SquadLascannons Heavy Weapons - Squad Auto Cannons Heavy Weapons - Squad Auto Cannons Platoon Command Squad - Flamers x4, Character upgrade Capt. Al'Rahem Infantry Squad - Grenade Launcher Infantry Squad - Grenade Launcher Infantry Squad - Grenade Launcher Infantry Squad - Grenade Launcher Infantry Squad - Grenade Launcher Heavy Weapons Squad - Lascannons Heavy Weapons Squad - Lascannons Heavy Weapons Squad - Lascannons Heavy Weapons Squad - Auto Cannons Heavy Weapons Squad - Auto Cannons Veteran Squad - Meltaguns x3 Valkyrie Troop Carrier - Rocket Pods Veteran Squad - Plasma Guns x3 Valkyrie Troop Carrier - Rocket Pods Scout Sentinel Squad x3 - Las Cannons, Hunter Killer Missile Launcher Manitcore Rocket Launcher Manitcore Rocket Launcher Leman Rus Battle Tank Squadron (standard LRBT)
Hopefully the idea behind this list is to force my opponent to one side of the board by using weight of Fire Power and Sentinal Harrassers, further adding Al'Rahem's platoon as a "mop up" force. supported by the Valkyrie delivered Veteran Squadswhich will also initially take objects until a "blob" can be moved to support the objectives security. |