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Thoughts on 2000 point Eldar List

4K views 10 replies 3 participants last post by  Gret79 
#1 ·
I am getting back into 40k and need some advice on two lists I have built, One is designed for Horde/MC heavy armies and the other is for MEQ/TEQ/Tank heavy armies.

List 1(2000 Points) - Designed for Horde/MC heavy armies
HQ - Farseer - 135 Points
-Jetbike
-Spirit Stone of Anath'lan
-Singing Spear
Elites - 5 Wraithguard - 350 Points
-5 D-Scythes
-Wave Serpent
-Holo Fields
-Twin Linked Bright Lance
-Shuriken Cannon
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Fast Attack - 5 Swooping Hawks - 106 Points
-Exarch
Heavy Support - 2 Fire Prisms - 250 Points
Heavy Support - 2 Night Spinners - 200 Points
Lord Of War - Wraithknight - 310 Points
- Scatter Laser

List 2(2000 Points) - Designed for MEQ/TEQ/Tank heavy armies
HQ - Farseer - 135 Points
-Jetbike
-Spirit Stone of Anath'lan
-Singing Spear
Elites - 6 Fire Dragons - 272 Points
-Wave Serpent
-Holo Fields
-Twin Linked Bright Lance
-Shuriken Cannon
Elites - 5 Howling Banshees - 238 Points
-Exarch
-Executioner and Shuriken Pistol
-Wave Serpent
-Holo Fields
-Twin Linked Bright Lance
-Shuriken Cannon
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Troops - 6 Windriders - 162 Points
-6 Scatter Lasers
Fast Attack - 5 Swooping Hawks - 106 Points
-Exarch
Fast Attack - 5 Swooping Hawks - 106 Points
-Exarch
Heavy Support - 2 Night Spinners - 200 Points
Lord Of War - Wraithknight - 295 Points

Any feedback would be appreciated, I can justify every unit in both armies if you don't know why something is included.
 
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#2 · (Edited)
Hi,


I like both lists :)


Although it's easier to look at a list if you know what the plans for the units are first :D

Can you spare the points to put the hawk squads to 6 men?
The you get the big blast off the grenades, rather than the small blast.


Also, have you seen the recent FAQ's? Now units can only use 1 grenade in CC it's nerfed the hawks haywire somewhat.

List 1
Are the wraithguard going in the serpent?


List 2
Are the banshees going in the serpent?
Are the fire dragons?
 
#3 ·
Thank you for the prompt reply :smile2: Yes the hawk squads do have six men, I wrote it in an odd fashion but it is 5 Hawks+Exarch not 5 Hawks including exarch. And I have not so that would mean only 1 haywire grenade on the assualt instead of all 6? That would pose as a large downgrade to their tankhunting ability :| And yes all 3 squads you mentioned have wave serpents to get them across the field without dying. I was considering maybe dropping the wave serpents and calling on the Dark Eldar for an archon some kabalites and raiders instead in order to get more firepower and deep striking fire dragons... Would that be a recommended approach or should I stick to how it is now?
 
#8 ·
To get the aspect bonus, I'd take warp spiders. They're very useful even though the FAQ states 1 flickerjump per turn now iirc.
I love dark reapers though. I'm totally biased and have been taking 3 squads in deep striking falcons in my last few eldar games. Although no one likes fighting that so I'm probably going to have to make a new list soon :D
Dark Reapers with the st8 upgrade ruin everthing bar 2+'s and av14 in my experience.
I've never used a night spinner. No ap on the gun (bar rending) means I wouldn't get much use from it. Everyone I play is marines.
Is forgeworld allowed? The warp hunter is 15 points cheaper than 2 night spinners and gets d3+1 d-weapon barrage shots, again iirc.
 
#9 ·
I will make sure to look further into the aspect warriors as they all seem to specialize in very specific things. I will remove the night spinners from my list because I thought when it said if the weapon strength was double the toughness it caused instant death with no saves when in fact saves can be taken as normal, making them significantly worse... When I come up with updated lists I will post them here :grin:
 
#10 ·
Here is an updated list, what are your thoughts on this?(1999 Points)

HQ: Farseer - 120 Pts
Jetbike
Singing Spear

Elites: 5 Wraithguard - 340 Pts
D-Scythes
Wave Serpent
Bright Lance
Holo Fields

Troops: 3 Windriders - 81 Pts
Scatter Lasers

Troops: 3 Windriders - 81 Pts
Scatter Lasers

Troops: 3 Windriders - 81 Pts
Scatter Lasers

Troops: 3 Windriders - 81 Pts
Scatter Lasers

Fast Attack: 5 Swooping Hawks - 106 Pts
+Exarch

Heavy Support: Warp Hunter - 210 Pts
Spirit Stones
Holo Fields

Lord of War: Wraithknight - 295 Pts

Aspect Host: +1BS
5 Fire Dragons - 272 Pts
+Exarch
Wave Serpent
Bright Lance
Holo Fields

4 Warp Spiders - 140 Pts
+ Exarch
Spinneret Rifle
Powerblades

4 Dark Reapers - 192 Pts
Starshot Missiles
+Exarch
Tempest Launcher
 
#11 ·
I have nothing to add :)


That looks like an efficient list with multiple threats.


Just one last thing - don't forget the wave serpent for the fire dragons is a dedicated transport and counts as part of the aspect shrine. So it gets +1 BS too. As per the faq's :D


Let me know how this list gets on :)
 
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