Harlequin Forest in the South East of the Dead Wood is home to more than just beasts. Horrors await behind every bough and trunk and woe is the traveller caught alone amongst the trees at dusk. One such horror is the Harlequin. Some say he's an immortal turned insane through the longevity of his life. Others swear he's undead, cursed to walk the land in a perpetual state of undying. More people still claim he's a daemon summoned from the planes of chaos. Whatever he or it is, the jester strikes fear into the hearts of even the bravest warriors as stories of his slaughter and dismemberment of victims reach far and wide.
The Knights Harlequin were formed to rid the forest of horrors such as the jester and their rites of induction are perilous to say the least. Initiates are trained for 2 years before they can prove their mettle in a hunt. The hunt is usually for a particularly vicious creature - maybe a manticore that has ravaged a farmer's herd or a warped creature of chaos that has been preying on travellers. Whatever the target the potential candidates will only be initiated if they help slay the beast and show bravery and that they're willing to sacrifice their lives to rid the world of these beasts.
The Order's colours are Purple, Yellow, White and Turquoise in a harlequin diamond pattern. The purple, yellow and white symbolise Ostermark - the province they have their headquaters in and where they recruit from most - while the turquoise is the orders' colour and used throughout their temples.
When the knights go to war they muster their forces of both traditional knights and fearsome demigryph knights. They're often led by the Grand Master of the order and accompanied by the Jester-Head Banner - a magical banner of great importance to the order.