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post #1 of 68 (permalink) Old 02-20-12, 01:56 AM Thread Starter
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Default Melikor's Imperial Fists

I recently got back into the game about a year ago and iv'e been acquiring (albeit slowly) an army building on a 500, 1000, 1250, 1500, 2000, 2500, 3000, 3500 and 4000 point army(s) over the last few weeks iv'e caught the painting bug so iv'e started to get a few pieces done i will be posting here with updates as i go the list i have currently is as follows new additions in green

HQ
Chapter master Pedro Cantor “counts as”
Darnath Lysander
Librarian in Terminator armor storm shield
Librarian in Power armor combi-melta
Librarian in Power armor
Chaplain in Power armor
Chapter master/Captain in Power armor
thunder hammer and storm shield
Command squad (champion, apothecary, standard)
Captain Hellfire bolter and underslung grenade launcher
Master of the Forge on bike w conversion beamer
Chaplain in Terminator armor
libby in terminator armor w storm shield
captain/Master w relic blade
(yeah i really gotta stop making HQs)


Elites
Sternguard Squad x10 combi-flamer x3 combi-melta x4
heavy flamer x1 (Sarg w/ combi-flamer)
Terminator Assault Squad x5 Lightning claws x2 thunder hammer/Shield x3
Dreadnaught twin-linked autocannon x2
Ironclad Dreadnaught heavy flamer
10 man shooty terminator squad
10 man sternguard squad


Troops
Tactical Squad x10 flamer or melta or plasma, missile launcher
(sarg w power weapon, meltabombs)
Tactical Squad x10 flamer or melta or plasma, missile launcher
(sarg w power weapon, meltabombs)
Tactical Squad x10 flamer or melta, missile launcher or
lascannon or multi melta (sarg w power fist)
Tactical Squad x10 flamer (sarg w combi flamer, meltabombs)
Scout Squad x10 sniper rifle x8 missile launcher (sarg Telion)
Scout Squad x5 sniper rifle x4 missile launcher
Scout Squad x5 bolter x3 heavy bolter (sarg w bolter)
Scout Squad x5 shotgun x4 (sarg w combi-melta, meltabombs)
another tactical squad no loadout yet /facepalm


Transports
Drop pod
Rhino/Razorback heavy bolters
Rhino/Razorback lascannon/plasma
Rhino/Razorback lascannon/plasma
Rhino/Razorback (elite symbols)
Rhino/Razorback (HQ symbols) damocles attachment


Fast Attack
Landspeeder multi-melta heavy flamer
Landspeeder multi-melta heavy flamer
Landspeeder Storm multi-melta
Landspeeder Storm multi-melta
Landspeeder typhoon, heavy bolter


Heavy
Devastator Squad x7 missile launcher x4 (sarg w bolter)
Predator all weapon options + whirlwind
Predator autocannon lascannon sponsons
Vindicator
Vindicator
Landraider Crusader hunter killer missile or multi-melta
Landraider Redeemer hunter killer missile or multi-melta
another predator


i tried to get a decent collection of things so i can swap and choose as i see fit ( and as the game system changes) this is probably the biggest project iv'e worked on since i started playing in the mid 90's and iv'e had many armies since then but this time i decided to return to my first love, the imperial fists

Now i'm not a pro painter or modeler and i don't claim to be i just try to do everything to the best of my ability and as time permits, i hope you enjoy as much as i enjoy the hobby.

*edit* on a side note just ran everything through armybuilder and its upto 6142 points

Last edited by Melikor40k; 03-29-12 at 02:49 PM.
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post #2 of 68 (permalink) Old 02-20-12, 02:08 AM
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Looking forward to see the development of this! Count me in, good luck!
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post #3 of 68 (permalink) Old 02-20-12, 02:14 AM Thread Starter
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here are the first few ive finished dont in the 3rd company colors of yellow and red i tried to go for a dirty yellow/brown color with the standard darksun/sunburst with a wash between layers included are my "counts as" pedro cantor Legate Octavius, Tactical squad Primaris and their transport "Fury" Razorback and finally Brother Venator the dakka dread

for the troops i tried to achieve that m0ore fisty feeling and gave them all a mk VIII chest piece for the high collar and a gladius shoulder pad for that extra armored look

the dread was made up from the standard dreadnaught chassis 4 imperial guard lascannons cut down and rounded to make the autocannons and some plasticard for the shoulders

for all of the models i used the industrial resin bases from a local company they contain mostly cross grating and bubbling goo (tasty!) overall i hoped to achieve that urban crustyness with the dust mud and vehicle damage

more photos from other angles can be arranged just ask and ill be happy to take some more
Attached Images
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File Type: jpg PICT3078-1400x1000.jpg (243.0 KB, 33 views)
File Type: jpg PICT3079-1400x1000.jpg (234.8 KB, 48 views)
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post #4 of 68 (permalink) Old 02-20-12, 02:28 AM Thread Starter
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Scout squad Alaris and their landspeeder storm (i'm not entirely sure i want to do the other 4 passengers for the landspeeder it kind of looks a bit cluttered with them in there and id have to make special arrangements in my limited foam case to accommodate all the pointy bits, do other people put them in there or just leave them out?
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post #5 of 68 (permalink) Old 02-20-12, 02:39 AM
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Some cracking stuff there mate. One or two things make it a little worse than brilliant for me - firstly, mould lines. You have one or two very prominant mould lines (power fist finger and sergeants grenade hand) that just jump out. And the missile launcher marine looks like he took a heavy undercoat spray, or possibly a heavy single drybrush around his left arm.

The scouts and speeder are cool too.

The good things I can see is that you have a fine hand for detail - some nice clean lines on the paint jobs, and your weathering is spot on. And I'm really impressed that as far as I can tell, all your models have eyes painted too, which is a nice detail you dont see every day. Overall a great job.

And the Dread. Well just wow. A damn fine idea of a conversion, well executed.

Worth some rep, easily.

And I just know it'll be mentioned sooner or later, but give your weapons a drill in their barrels - its a detail, like the eyes, that really finishes a model for me.

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post #6 of 68 (permalink) Old 02-20-12, 07:22 AM Thread Starter
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Hot off the painting production line the predator "Fire of Dorn" in its dakka mode, iv'e magnetized the side doors and main weapon to be interchangeable with the lascannons or to have no sponsons at all
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post #7 of 68 (permalink) Old 02-20-12, 11:16 AM
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post #8 of 68 (permalink) Old 02-20-12, 12:13 PM
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Indeed, as with DTHobbit: the yellows are vey good. I usually get a washed out streaky mess
However two things stand out as possibly needing a quick fix:
1. Mold lines! Most notably on the Predators Autocannon. But there are a few on the Marines as DecrepitDragon has noted already.
2. Gun Barrels! If you have a Pin Vice, drill them out, It can be tricky sometimes, especially with the smaller barrels, but it looks better overall.

Otherwise, excellent work

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post #9 of 68 (permalink) Old 02-20-12, 02:18 PM
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Good looking force so far. Particularly the weapons on the dread. Nice piece of converting. However, SGMalice has a point. Mold lines and drilling out barrels are two of the easiest ways to give models a completed look, and it only takes a few minutes to do.

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post #10 of 68 (permalink) Old 02-20-12, 05:32 PM
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Agree with everyone else on the mould lines!!
Other than that nice yellow....nice work!!
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