Originally Posted by MetalHandkerchief
Oh come on.
They have "impending doom" AND you must trek across the land/galaxy to assemble a team of specialists with skills that complete one another, with X amount of Y and Z type of love interests, culminating in a final battle where you are tested in how well you know each one of them and how loyal they are.
I don't know about you, but I completed my first connect-the-dots puzzle when I was 3.
Lord of the Rings, arguablely, the greatest fantasty novel ever, fits into this. Terry Brook's Shannara series does also. As does many other novels, games, and works of fiction.
The impending doom and start is the only part I see that is similar in both games. DA:O, you have a custom background of race and playtype. You're accidently and unwittingly thrust into the Grey Wardens and the last of two. You have to try and gather enough support from the races before marching to Denerim to fight the horde, along the way you pick up (and can miss, easily for a couple) characters who join you for their own reasons. If you play the expansion, the DA:O story gets much more choice orientated. Save the city and lose your fort and allies, vice-versa. Let the bad guy live, or is he even bad?
ME - impending doom, custom choice of background. What starts off as a simple mission turns into something more, and your hot on the heels of a bad guy across the galaxy. Secret agent who only has to answer to the council. You have your team, and have to make some choices as to who lives and dies.
Yes they both have choices about speech, love interest, impending doom and characters you can talk to,because it works and it works so well. But the plotlines and development change so much during the course of the game that saying they are similar is stripping them down to the bare, bare bones and taking away all the magic that each offers. It's like saying anything that has elves in it is the same. Theres a tiny grain of truth, but how they are represented differs as chalk and cheese. I found DA:O and ME to be some of the best games I've ever played, and DA:O and ME are two games where I actually had to sit and think about a choice I was making, especially in DA:O. Those characters have still stuck with me, their development is unparalleled in gaming storytelling, as have the ME2 ones. ME2 is much more action-packed, but still very well done, wereas DA:O told one hell of a story.