Chaos God of Old Night
Join Date: Nov 2009
Location: The Eternal Night
Dawn of War II was a great game. It had a lot going for it, the universally crap feature of base building was removed, the factions were as they were meant to be, the lore was dead on accurate, and the story of the Blood Ravens was very good.
Base building sucks. It always sucks no matter how they jazz it up, make it more in-depth or try to convince people it can be fun. Build three turrets here, build a barracks and recruit a Tactical squad.. fuck that! Give me an Assault squad and tactical from the same HQ and let me wreak havoc on the enemy. Thats what time-strategy is, and what Dawn of War II gave us, combat and tactics, not resource management.
Dawn of War I's army sizes were good. But the factions themselves were crap. Eldar standing up to Space Marines in a straight fight?! Even heavy Eldar can't do that. Space Marine squads having more numbers than the Orks?! Units were basically the exact same archetype wearing a different skin. But Dawn of War II got it right. The Tyranids swamp you with numbers, the Eldar sneak around and strike with speed, the Orks overwhelm with brute force, the Space Marines and Chaos Marines dominate with sheer strength and staying power.
If Dawn of War III wants to get it right it needs to take lessons from both Dawn of War I and II. The army sizes can be increased but it must make each faction have appropriate numbers of units in squads, they must have the right strength/speed/power capacities. Base-building must stay away, Space Marines don't build barracks and vehicle factories! They charge in and shoot everything that moves. It was particularly stupid that the Dark Eldar built bases, they NEVER do that, their assaults don't even last longer than a day or two, why would they build structures for a lightning raider army?
Dawn of War III has great potential. Lets just hope they don't fuck it up. One thing that is a must, and if this is ignored then this sequel will be utter BS. I will NOT wait, I repeat NOT wait, for Chaos and the other factions to be released. This game must have Space Marines, Orks, Eldar, Chaos, Tyranids, Imperial Guard and another race added. if Chaos is not included I will not get this game, I waited two full years for Dawn of War II and then another year for the Chaos Space Marines. Playing Eldar was no substitute for the Traitor Marines. So bring on the full races for Dawn of War III, or be prepared to see a lot of pissed off fans.
Lord of the Night