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post #11 of 22 (permalink) Old 04-22-08, 10:12 AM
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Originally Posted by Zondarian View Post
No offence but the gears are nothing like the IG's.
Of Course not its not like they are human huh perish the thought.

Dorn FTW
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post #12 of 22 (permalink) Old 04-22-08, 10:15 AM
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when you compare firepower I think you mean that gears have a different Kind Of firepower They are More like the Last chancers seeing as they get sent on suicide missions.

Dorn FTW
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post #13 of 22 (permalink) Old 04-22-08, 01:25 PM
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that is wot i meant yes. I think the ig's could become like the gears just before the imperium falls. very last defence of the empire sort of thing

Do not disallusion yourself brothers, today we die, our bodies broken and our souls shattered, we will be remembered as corpses on a battlefield.Raise hell my brothers for one day our great Father will hear of our struggle, and he will be honoured to call us his Sons. In death our Glory shall become eternal.' Karik Farron, 1st Lord of the Dark Scorchers at the Fall of Kempar.

'like a blind man in a dark room trying to find a black cat that isn't there'-imntdead
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post #14 of 22 (permalink) Old 05-13-08, 06:43 PM
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i think imperial guard or space marines fighting tyranids would be cool.

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post #15 of 22 (permalink) Old 05-14-08, 02:10 PM
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GOW kicks ass it would be ace if they could use some kind of Warhammer For it.

Dorn Died for the Imperium now thats a sweet assed way to die
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post #16 of 22 (permalink) Old 06-24-08, 07:36 AM
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i reckon orks would be the best opponents in a game



coming at you and having to take on ten orks every second
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post #17 of 22 (permalink) Old 06-26-08, 03:06 AM
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Would be fuggin sick!

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post #18 of 22 (permalink) Old 06-26-08, 03:55 AM
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hmm, since we can't agree on either marines or guard, I say stormtroopers or scouts. because they are both sent on fairly risk missions alone and would still use cover the same way
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post #19 of 22 (permalink) Old 06-28-08, 04:25 PM
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Its an interesting idea, although I think just copy-pasting the characters and enemies would not create a very original or immersive feel (after all, as people have pointed out, the Gears seem to be pretty much in-between Space Marines and Imperial guardsmen in terms of toughness, veering closer to one depending on difficulty level, meaning it would be hard to create a realistic feel on all difficulties). Rather, what if a 40k FPS was made using the unreal engine being used in GOW2? Having hundreds of enemies swamping the screen would work well for Ork and tyrannid attacks, and were the main characters to be Space Marines (which in my opinion would make far more sense than guardsmen, since the weapons used in the 40k universe seem somewhat more powerful than the ones used in the setting of Gears, it would be easier to justify Power Armour being weaker on higher difficulties than the flak armour (at least, I think thats what it is) of the Guardsman suddenly being able to take dozens of shots with ease on the lower difficulties), then the way the lancer has now been designed to allow opponents to "fence" would suit the character you play as pretty well, and since there are also a few races out there with some form of chainsword weaponry (Orks, Chaos Space Marines, Eldar to the extent of one unit, and even IG sergeants and officers, who you could be fighting were they traitors or whatnot), it would be a way to ensure the feature was used, but not continually forced upon the player (the one worry I have regarding Gears 2 is that if you have to go through lancer fencing every time you engage an opponent in melee, it'll slow down the overall feel of the combat and become a tad repetitive for the player).

Of course, to take a completely different approach, a setting not unlike that of Necromunda could also work quite well, as the industrial areas and relatively small groups of fighters would create a good cat-and-mouse style atmosphere like Gears introduced to an extent. These are just fleeting ideas i've had on the subject, so make of them what you will .
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post #20 of 22 (permalink) Old 06-29-08, 12:18 AM
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I have seen the PC version modded so the playable charcter is a space marine (ultramrine I think) and the enemy were basically the same just made shorter and green...... Wasn't bad but very un warhammer feeling....

If you shit in one hand and wish in the other we all know which one will fill up faster.

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